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It's quite possible that the faction needs nerfs.
But turning back and forth from infantry to fortification won't be the mechanic I target. The health restoration is partly intentional and partly technical limitations. Remembering the health of a unit prior to turning into a fortification is quite the challenge.
The transformation does properly require action points. If that weren't the case your infantry could shoot and then turn into a fortification. I intentionally have the unit after transformation spawn with full actions as it is simply more fun to actually be able to do something right away.
Also, turning back into marines from fortification restores full hp, which might also be a bit op.
Thanks again for creating such a fantastic mod
I'm not going to add localization for other languages. If I ever make changes that need changes in the language files I'd want to be able to make those adjustments without seeking external help.
This doesn't mean you can't release your translation as their own mod.
I would like to ask if it would be possible for you to include this Simplified Chinese translation in your next update? I believe it would allow more Chinese-speaking players to fully appreciate your excellent work.
I have already sent you a friend request on Steam for easier communication. Could you please accept it when you have a moment? I would be happy to share the localized files with you directly and discuss any details if needed.
Also, I’m curious—are you planning to incorporate content related to the Ultima Founding DLC into this mod in the future?
Thank you for creating such an amazing mod, and I look forward to hearing from you!