Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Stormworks Extra - Better Space
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Mods: Mod
标签: v1.15.4
文件大小
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9.497 MB
7 月 10 日 上午 6:27
10 月 14 日 上午 9:24
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Stormworks Extra - Better Space

在 Quatrogamer 的 1 个合集中
Stormworks Extra Mod Series
3 件物品
描述
Stormworks Extra - Better Space




Welcome to the workshop-page of Stormworks Extra - Better Space.

This mod overhauls the space dlc by adding many things like a new base on Earth, a moon base, easter eggs and new parts.


This mod is designed to be used with the Stormworks Extra - Better Space Addon, but it can be used without it. (not recommended)


Stormworks Extra Mod series:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3522576818









Argon Island:
Argon Island is the name of the new base on Earth. It replaces the Custom Base Heli, has a rocket lanchpad and a runway with a hangar. It costs 250.000. The launchpad is the biggest one in the game. It is so big that you can spawn a 1:1-Scale Saturn V there.





Moon Facility:
The Moon Facility, which is located in the Gorillaa Mare on the Moon features a workbench for rovers and small rockets and a workbench for static houses, where you can build your own static moon base.





Argon 11 Landing Site:
Argon 11 was the mission, that brought the first people on the Moon. It was a mission from the state ASU (Arid and Sawyer Union) and landed on the Moon with a 2-Stage-Lander called Hawk. At the landing site, you can see the descent stage of the Hawk. We plan to create missions for this in the future. Stay tuned!



Stormworks Extra - Better Space

Version:
v2.0



Changelog:
  • Feature - Ladders on Argon Island runway
  • Changed - Model of Argon Island
  • Fix - Lighting bug on the Argon Island Hangar
  • Fix - Added missing runway light

    Features with Better Space Addon:
  • Feature - Hospital on the Moon (St. Aldrin Hospital)
  • Feature - New Location-Visit Missions
  • Feature - Space Containers at the Launch Sites
  • Feature - NPCs at the Moon Facility



Future:
In the future, we'll add more reasons to visit the moon, such as loot crates and more missions.

Also, this mod won't be the only one of its kind. We plan to create a Stormworks Extra mod series, in which there will be overhauls of different aspects of the game.

"Going to Mars would evolve humankind into a two-planet species" - Buzz Aldrin 🚀🔴



Credits:
Creations, we used in the preview-images:
Moon Base
ARTEMIS DYNAMICS© - Lunar Exploration Vehicle
Lunar rover|Apollo 16
Apollo 11 Saturn V and Mission -S-IVB- SPAWN 2ND
Apollo 11 Saturn V and Mission -S-II- SPAWN 3RD
Apollo 11 Saturn V and Mission -S-1C- SPAWN 4th
热门讨论 查看全部(1)
1
7 月 15 日 上午 6:56
置顶: 💬 Feedback & Suggestions
Quatrogamer
42 条留言
Shayans  [作者] 10 月 12 日 上午 11:19 
@eucalyptus87
You're welcome!
eucalyptus87 10 月 10 日 上午 9:50 
yo, i got this not long ago, it helped so much, i had a few rockets that wouldnt fit in ordinary, non modded worls, but this helps ALOT, thx
Quatrogamer  [作者] 10 月 6 日 上午 4:22 
@MattyMartian15
Thanks a lot! You won’t have to wait long, something new for Better Space is coming very soon..
MattyMartian15 10 月 6 日 上午 4:15 
You guys are doing great work so far, hope to see your next mod soon!
Quatrogamer  [作者] 10 月 5 日 上午 2:21 
@BossManGray123
I'm not sure what you mean, but if you're talking about Argon Island (the island shown in the screenshots above), it replaces the Custom Base Heli, which can spawn in different locations depending on your world seed.
BossManGray123 10 月 4 日 下午 3:18 
were is it
on earth
Shayans  [作者] 9 月 16 日 上午 9:52 
@bluelightning
Thanks for sharing that information! We wanted to create hospitals in our second mod (Better Volcanic Isles), but after first checking the raw tile XML and then the XML via the editor, I found nothing and assumed it was hard-coded. I never thought about the scripts, but now that you mention it, it totally makes sense. That’s the only way hospital ships could work.
bluelightning 9 月 16 日 上午 9:23 
You absolutly can add hospitals to moon, since the hms geneva conventions. (The hospital ship)
You only need to add a triggerzone to the ship and parent/link it.
Before you could only place triggerboxes on land, then the hms geneva convention came out, where the devs enabled those boxes being linked to vehicles, moving relative to them. Heck if your hospital is stationary you don't even need to link it
I would look into the actual main mission script (default_main_mission_locations) and look what tags the hospital triggerbox use, so you can add your hospital to the vanilla script
pines0327 8 月 20 日 下午 6:25 
Could you add rogue meteoroids?
Shayans  [作者] 8 月 10 日 上午 10:05 
@IronFalcon115
As far as we know, it is not possible to add or modify hospitals without C++ code, which we don’t have access to yet.