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报告翻译问题



















- I made a patch that when the non-binary mod is detected it gives them the standard body gene. There's no way for me to make a custom body and limit it to the body types I select, so I'm over it and simply made a patch.
You don't actually have any vanilla xml stating that a thin body type is not allowed. It's only VEF stuff, and there's no fallbacks for if the gender is not male or female. The gendered genes aren't getting applied at all. So if they were assigned thin earlier, they keep it. Vanilla provides body type genes for limiting xenotypes to specific body types. Just adding Body_Standard to the xenotype keeps them from spawning with body types they shouldn't have.
- I was suspicious that it was the non-binary mod conflicting and yes, it is. Not only is it forcing the thin body type, disregarding any gendered setup in the XML, it glitches out the other body types while doing so.
For now there's little I can offer other than you copying the bodyTypeGraphicPaths for female or whatever and adding the thin/hulk/fat in there. That fixes all the issues.
It's imo a very destructive way to do things from that mod, and it really should be allowing for situations where there's no thin body type texture available.
They really should try and add some system for checking if the body type is available first before destructively forcing it. The way they've done it is going to break any xenotype that has specific body types available, not just mine.
- A friend is also testing it and investigating it since I'm busy right now. We'll see.
- That's the thing. They SHOULDN'T spawn with a body type that they're not allowed to. They're specifically set in the xml to spawn with the body types that they're allowed to.
I posted the logs and I've been able to reproduce it in the dev quicktest, both by spawning Tribal trade caravans, randomly generating a bugged Au-Ra with Character Editor, and by the bug bricking my save.
- It's not the fact that it's a heck of a lot more work; an extra 9 textures, in fact, changing the markings on the body, which also means they get very horribly stretched for fat and hulk bodies. It's the fact that, like the Viera, it doesn't make sense for them to use those body types. Every single one of my xenotypes uses set body types for each gender. How is it only now that there's suddenly an issue?
- they only have standard body textures, and should only spawn with standard bodies. All of the body types are a lot of work and it didnt make sense for me to draw the fat body types for an Au Ra when in FFXIV, they're slim.
@Realm Imp
- .... yes? It says so in the description that each xenotype comes with its own genes, i just couldn't list them all as theres far too many.