全面战争:战锤3

全面战争:战锤3

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Peacehammer 6.2.x - Recruit All Units Patch
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overhaul
标签: mod
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1.228 MB
7 月 6 日 下午 7:03
7 月 8 日 上午 7:05
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Peacehammer 6.2.x - Recruit All Units Patch

描述
Patch for Peacehammer for 6.2.x

Factions Fixed:
Elspeth
Imrik
Ikit Claw
Golden Order
Tamurkhan *** due to an unknown issue with the base mod - tamurkhan still not working without a change start position mod that places him in a province capital. I intend to look into this, but make no guarantees.
**I believe this is all that were broken, if there are more please inform me in the comments**

Rosters Fixed

ALL ROSTERS FIXED

Empire: Amethyst Units up for Recruitment! Complete with ALL Gunnery School and Amethyst Armory Upgrades!. Shoutout to Grabthroat Shinkicker from Da Modding Den for teaching me a new trick that made this possible!


Problems: Chaos Dwarfs: of the three variants of the dreadquake mortar, only one is visible/recruitable at any time, despite all 3 being added the same way. i cannot figure out WHY the other two variants refuse to show up.

SEND HALP: Actively recruiting anyone with knowledge of lua scripting to disable access to building chains to AI during camapign. i've been helped with what to do and how to do, but im not a scripter and need help with the *actually doing* part
57 条留言
Misha 10 月 19 日 下午 6:10 
Any idea why i can only recruit base game units? I have other units added through mods and they wont show up with this mod
Deejons 10 月 1 日 下午 3:44 
dont work
Grey 9 月 25 日 下午 12:08 
Hey, any chance for an update to the current version (6.3.1)? Love the mod! thanks!
Draethan 9 月 24 日 下午 1:35 
is there any mod that allows technology to affect all the units of a given type? Say all ranged mobs gain benefits from the Empire range technology
KingGod 9 月 16 日 上午 5:39 
Is it also available in version 6.3?
Thanatos_Incarnate  [作者] 9 月 14 日 上午 12:25 
@kaiserito…. What exactly am I updating? Aside from fixing the Thorne roster which I’ve honestly been procrastinating, fixing AI access to the building chains requires scripting which I’m advertising for help with because I cant
Fengxian0830 9 月 11 日 下午 2:39 
Would be nice if we could toggle which factions get what buildings in the campaign configuration.

It would be nice to have some factions that are cross faction factions have access to a lot more units.

Azhag the slaughterer having access to the undead. Or have Belthisar Gelt have access to the vampire count building chain and the cathay building chain.
kaiserito 9 月 4 日 上午 8:34 
Update?
cableguy 9 月 1 日 上午 11:34 
I was about to try to fix the original mod myself for Elspeth, but you already have that covered.
Thanatos_Incarnate  [作者] 8 月 19 日 下午 6:08 
Update: I have discovered how to (hopefully) permanently fix other factions building the embassies, but in order to do so i need help from someone familiar with lua script. If anyone is willing to help please find me here, or on Da Modding Den, i'm working on the framework myself already