Stellaris

Stellaris

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Galactic Contender: Unlock Fallen Empire Tech and Buildings
   
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491.683 KB
6 月 28 日 上午 5:41
8 月 13 日 下午 6:43
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Galactic Contender: Unlock Fallen Empire Tech and Buildings

描述
This mod changes the Galactic Contender ascension perk, more specifically changes the Fallen Empire techs for ship components and buildings to allow their researching and unrestricted construction when the ascension perk is taken.

This means dark matter deflectors, auto forges, whatever you can think of, if an FE has it, you can too. Except the unique buildings, those don't count.

There is one hitch. Unlike Cosmogenesis or Enigmatic Engineering, you need to exhaust any related technology in order for the chance of an FE building research pick appearing. In short, if you want that auto-forge, you'll need to research to the max normal forge building upgrade, along with any related techs that boost metallurgist output. Similar things go for all other buildings (save silos, since they have no related techs).

After all, the Fallen Empires themselves had to start somewhere. You do too.

Mod is not achievement compatible. Modifies common/technology/00_fallen_empire_tech.txt - any mod that does the same will be incompatible without load order changes.

If you were looking for a mod that simply expands Enigmatic Engineering to include all FE techs without restrictions, check out my other mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3514839896
40 条留言
Fenrisúlfr 9 月 28 日 下午 3:18 
it doesn't
Mael 9 月 28 日 下午 3:11 
Question, does this mod not give you the FE ships? I've researched everything but repeatables from the normal tech pool and am not rolling the Escort, Battlecruiser, or FE Titan.

If it does give those techs, what's their unlock condition?
Doge 8 月 24 日 下午 4:38 
[deleted previous reply because I didn't read your reply properly haha]
No man I only got the Galactic Contender, didn't get EE out of fear of conflict. Unfortunately I can't open console to check that command because for whatever reason I had ironman checked when I started that game and since I had a good spawn I decided to just roll with it lol
I'll start a new game and if I run on the same issue I'll pop the command and let you know :)

Also, if you could have a mod that adds the ship designs it would be cool, I know there are other mods that add them but I don't really like the mechanics behind it much, I think a straightforward (research everything prior to have a chance at them appearing) method like what you got here makes more sense :)
Jake the Snake  [作者] 8 月 24 日 下午 2:40 
@Doge did you take the Enigmatic Engineering AP? Base-game code makes it so EE allows the researching of FE techs but also restricts the amount of FE techs you can research. I tried to fix that, but if the techs arent appearing AND you have EE then it seems that's probably the issue.
Also, sorry, the FE ships aren't in the mod, just the modules. And thank you!
Fenrisúlfr 8 月 24 日 上午 7:44 
open the console and type "techweights soc" if you see Molecular-Revitalization Institute or Bioregeneration Institute it means you were unlucky if you don't then you have an issue
Doge 8 月 24 日 上午 6:02 
Hey there! Thanks for the mod, it's pretty good! But some FE buildings never appeared as research option (the one that adds pop growth, the research one and the sky dome are the ones I noticed) and no ship hulls either (tho I'm not sure if they were supposed to be in the mod or only the modules). I'm on lvl V of repeatables already, no other research options besides those.
Jake the Snake  [作者] 8 月 13 日 下午 6:44 
Yep, it was. Fixed.
Ambrux 8 月 13 日 下午 6:36 
Could you review 'tech_fe_silo_2'? I think it was missed.

The weight modifier doesn't check for galactic contender like the others.
Jake the Snake  [作者] 8 月 13 日 下午 5:18 
Alright, should be fixed now. Huge thanks for bringing this to my attention and diagnosing the issue
Jake the Snake  [作者] 8 月 13 日 下午 4:19 
Shit that's crazy it made it this far then. Yeah, I tested and confirmed this. I'll look into it see about fixing it as soon as I physically can