铁锤守卫英雄传2

铁锤守卫英雄传2

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[6 campaign missions] The Complete Madness and Absurdity Series
   
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1.048 GB
6 月 27 日 下午 2:01
10 月 14 日 下午 9:52
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[6 campaign missions] The Complete Madness and Absurdity Series

描述
Contains all missions for the Madness and Absurdity series:

Madness and Absurdity:
The Wise Old Guy has seen a troubling event in his crystal ball and has sent you to investigate.

Madness and Absurdity 2: Even Crazier
After defeating the Consuming Sphere, the Wise Old Guy sends you to the Water Temple and beyond to search for answers.

Madness and Absurdity 3: Back to the Present pt. 1
The Necroposter has revealed that the reason behind this madness is a Glitch in reality. You now must pass the trials laid before you before confronting the Glitch.

Madness and Absurdity 3: Back to the Present pt. 2
The Glitch Sent You Into The Future! Find Your Way Back To The Present!

Madness and Absurdity: Epic Misadventures
Random Levels, Random Bosses (except Final Boss and Penultimate Level). No 2 (Mis)adventures are alike!

Madness And Absurdity: Seriously Absurd
Take Out The Glitch For Real This Time!

All missions have New Game Plus scaling and will increment your NG+ on completion.

Music Used (non-base HOH2 or Captain Vortex Music):

Absurdity 1:

Hammerwatch 2(H2): pirate cave

H2: paradise

H2: Castle Superbia Normal

H2: Boss Theme


Absurdity 2:

HOH1 Temple

H2: pirate cave

H2: remix

HOH1: Mines

Hammerwatch: Desert

Hammerwatch: Desert Boss

HOH: Town

HOH: Archives

HOH: Armory

HOH: Really Mad!

HOH: Prison

HOH: Slightly Mad!


Absurdity 3 part 1

Serious Sam's Bogus Detour(SSBD): Camel Dance

H2: Remix

SSBD: Hellas Bellas

HOH: Town

SSBD: Countdown


Absurdity 3 part 2

SSBD: Cognitive Coil
26 条留言
Captain Vortex  [作者] 9 月 24 日 上午 10:19 
It is playable in multiplayer as long as all persons have the mod enabled
Kleine Henk 9 月 24 日 上午 8:44 
Is this also able for multiplayer?
Captain Vortex  [作者] 8 月 26 日 上午 10:23 
The Commander has shouts. Only booming voice has base damage built into it but the other shouts can do damage if skill orb is put into it.
Daniel_Zabojca 8 月 26 日 上午 3:10 
@Captain vortex Then I am doing the right tactic. I also notice AOE or proxy damageing effects do work on the cube boss. So Like with the Warlock or general or the, uuh the class that yeets towers; they all can do a scream or AOE or some PROC effect. The boss gets the full brunt of those. I also noticed that Some mobs of the general (army guy that can have many followers), can hit the cube directly sometimes? I think its the breath? piercing attacks specifically. I can check and verify to be sure.
Captain Vortex  [作者] 8 月 25 日 下午 4:36 
glitch dance fires projectiles half as fast, and hammerwatch dance revolution green arrows heal now
Pwnmaster  [作者] 8 月 25 日 上午 12:04 
you can focus adds then boss until you get like 10 adds then kill adds and repeat, or try to line up Aoe so you kill adds while damaging the boss
Captain Vortex  [作者] 8 月 25 日 上午 12:01 
the red circle and cross are ambient effects (they do nothing). The Hellcube spawns units passively (10s for hunter, 12s for brutes) and when struck (with a 1s cooldown). It does not attack it only summons adds, so kiting and taking swipes at it or use AOEs are a good strategy.
Daniel_Zabojca 8 月 24 日 下午 11:49 
Question about the cube. Is there a reason for the Red circle and the Red cross? I keep killing the spawned soldiers in a battle of saturation, however I feel like there is supposed to be something to better kill the cube. Thanks in advance for the help/ Answer!
Pwnmaster  [作者] 8 月 24 日 下午 9:43 
just half the rate the arrows come out on the glitch dance and it would be good
Captain Vortex  [作者] 8 月 24 日 下午 9:12 
I might just replace the glitch dance fight. I'll keep the arrow one and tweak it a bit