MechWarrior 5: Clans

MechWarrior 5: Clans

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Some Kind Of Mech Mod
   
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157.018 MB
6 月 26 日 下午 8:04
8 月 3 日 下午 3:45
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Some Kind Of Mech Mod

描述
Contains Several Mechs and Weapons that I plan to expand on as I progress through the Mechs and their Variants

I'm too lazy to write out the description twice, check the nexus page here:

https://www.nexusmods.com/mechwarrior5clans/mods/14?tab=description

For the contents info.
热门讨论 查看全部(1)
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7 月 13 日 上午 10:00
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33 条留言
Vindicator 9 月 12 日 下午 4:04 
No worries, its just something I noticed a while back and only remembered recently when I was actually using it in Coop.
Malum Umbra  [作者] 9 月 12 日 上午 12:00 
I'll take a look into the Bullshark, focus atm is getting my other mod up to date with DLC7 for Mercenaries. I suspect it's some issues with placement of the gun. Not a lot of people makeing Clans mods atm.
Vindicator 9 月 11 日 下午 7:59 
BSK-6's left and right torso ballistic slots are misaligned, the left torso fires higher then the right. Which in fact the right shoots so slow I am convinced they are firing in 10-15 degree angles off each. Or one is shooting in the correct elevation and the other is so off it just looks like it is shooting at a 30-45 degree angle. Don't know if this is worth your time to fix, I just know it is driving me crazy.

Otherwise Very much enjoying your mod. And I am waiting to see if you add the Warhammer IIC/C variants and/or the Blood Asp/Star Adder and its variants.
carnagetheclown 9 月 7 日 下午 1:47 
Malum Umbra, Oh Okay, makes sense.
Malum Umbra  [作者] 8 月 31 日 下午 2:34 
I've been trying to make a system akin to Mercenary's YAML shared slot mechanics, but it's a lot of stuff to do and codeing i've got to learn from scratch.
carnagetheclown 8 月 31 日 下午 1:46 
Whats the Point of having the Arrow IV HE if it wont fit on any of the Mechs!! what Mech would be able to carry it? please help.
-ZyklonJx 7 月 29 日 上午 9:57 
Can confirm it is still the issue with the Hellbringer. I just launched the game and had the same crash issue going to my mech store.
The Matrix Dragon 7 月 29 日 上午 9:49 
Love the mod, any plans to add Xpulse lasers? Also the heavy lasers don't get any bonuses to range, rate of fire or damage like other lasers except from targeting computers at least it does not show on the tool tip.
Cid Highwind 7 月 28 日 下午 7:33 
It's appreciated, because it is a great mod
Malum Umbra  [作者] 7 月 28 日 下午 6:43 
I think I found the issue, the new editor has some features for isolating vanilla files to be edited. It appears I accidentally Isolated the Data Assets for the Hellbringer and had a override version in my mod. I'm pulling that out right now as I type this. Should have a update out shortly.