边缘世界 RimWorld

边缘世界 RimWorld

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Zone Combinations
   
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Mod, 1.5, 1.6
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518.895 KB
6 月 25 日 下午 10:50
10 月 20 日 上午 8:23
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Zone Combinations

描述
Set up allowed areas that are combinations of other zones, dynamically updated whenever any of the parts change.
  • Any number of zones can be combined.
  • Different ways of combining, useful for different situations.
  • Removes the limit of number of allowed areas, and allows reordering areas (drag name).
  • Allows hiding areas from list when selecting allowed area, to reduce clutter.
31 条留言
DerGeissler 10 月 21 日 上午 9:37 
@Kathanon: All easy, dude. As said, I can work around those bugs :-P

But in case you want to know more bugs: When returning with my dynamic area gravship to my homebase that is all vanilla areas, on landing (when areas are created/copied) my homebases vanilla areas turn into copies of my gravships dynamic areas (so dynamic areas overwrite vanilla areas). This renders the pawns assigned to the overwritten areas unable to move, interact, eat, do anything. This can be fixed by deleting the copy and rebuilding the area.

Btw, this is not true for home/anything area. Only for the self made ones
Rod Mclain27 10 月 20 日 上午 11:37 
Very cool, Thanks a lot!
Kathanon  [作者] 10 月 20 日 上午 8:25 
There, now it should work the same way for 1.5 as well.

@DerGeissler
I haven't forgotten about you, this was just much easier. ^^
Rod Mclain27 10 月 20 日 上午 8:21 
Tehe
Kathanon  [作者] 10 月 20 日 上午 4:40 
I maaaay have forgotten to rebuild for 1.5...
Rod Mclain27 10 月 19 日 下午 10:50 
I suppose the limit number update is only for 1.6? Can still only do 10 areas in 1.5
DerGeissler 10 月 14 日 上午 2:38 
After a whole lot of testing I stumbled upon two more issues: If you return to a map you have been to before with the gravship and your dynamic areas already present on the map, the game "softcrashes" on landing the gravship (it wont crash to desktop, but nothing can be clicked anymore, the game freezes and the gravship wont land). So everytime one returns to their homebase they have to make sure all dynamic areas there are deleted.

And the second one: Upon entering and leaving biosculpter pods pawns forget their area designation and are reset to unrestricted.

Both are minor issues that can be played around and avoided, but I just wanted to let you know. Thank you again for this awesome mod allowing me to micromanage even more! :-)
DerGeissler 10 月 6 日 下午 2:09 
Thank you a ton! :-) It works like a charm now
Kathanon  [作者] 10 月 6 日 下午 1:32 
Update:
- Fixed issue where the new features did not follow gravship.
Kathanon  [作者] 10 月 6 日 上午 11:11 
I will admit I was lazy and did not test that.