Kenshi
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Road Repair
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6 月 24 日 下午 5:11
7 月 19 日 下午 12:19
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Road Repair

描述
Road Repair


A mod that fixes some areas that may have navigational issues on the roads, most notably the the one just outside of the hub. If you're looking for something that only fixes the broken road outside the hub, try this one.


Disclaimer

As navmesh modding like this isn't super well documented any non-compatibility issues are likely only able to be fixed by verifying the game files.

I won't personally be making any compatibility patches.

Updates

Any updates made to this mod are likely to come slowly as I'm usually busy with work and what free time I have I'd like to enjoy! I don't think it'd surprise anyone that this isn't really a fun or interesting mod to make.

Packing/Editing

You do not need my permission to make your own versions or expand upon this mod, feel free to make your own patches, incorporate it into your own mods, etc. (go for it)
热门讨论 查看全部(1)
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6 月 30 日 上午 7:27
中文机翻
небо
48 条留言
Captain Howdy 10 月 20 日 下午 8:39 
"This does not seem to fix the trouble with That Rock™ in the Burning Forest. It still regularly interferes with pathfinding. I don't think I've been using any other mod that alters roads, so I suspect you overlooked it."
Ahh yis........."that" rock. The hash hauler's headache just on the west edge. Many a swamper running to Flats Lagoon has died stopping at "that" rock only to be ambushed by spiders, gutters or swamp dregs. If it dont fix that path then I must pass lol.
Anxiety 9 月 27 日 下午 10:55 
This does not seem to fix the trouble with That Rock™ in the Burning Forest. It still regularly interferes with pathfinding. I don't think I've been using any other mod that alters roads, so I suspect you overlooked it.
The cute tank Commander✅ 9 月 25 日 上午 2:58 
There bad sections near The Hub town according error notification during game session ingame navpath road validation checking.
CEKBECTOP 9 月 16 日 上午 5:45 
мля пенисоед ниже че ты несешь
Ranger Dimitri 9 月 13 日 上午 11:42 
This does not add any new content, nor add anything to any sort of in game items. It only changes the route the AI uses to send in game NPC roaming squads to move from point A to point B.
Ranger Dimitri 9 月 13 日 上午 11:21 
@Arcano[ITA] To be clear, you had pressed the Play button on Steam and clicked the option to start the Kenshi game launcher correct? And then when you did you navigated from the intial tab that has the options on if you want to play borderless or fullscreen as well as resolution and graphics settings to the one that says 'Mods', correct?

Because at the moment you don't seem to give off the impression how this mod is meant to work. It is designed so the AI Squads in the game follow the roads more clearly. NOT your player controlled characters.

Furthermore, if you are wondering about the screenshot's in the images. Those are done using the in game dev edit mode that you can LOOK UP yourself in the GAME'S KEYBIND menu. Does that answer your question sufficiently?
嘛大香蕉 9 月 10 日 下午 3:06 
在复杂的地形中,人物会抽一下而放弃路径命令不行动,仅仅适用于平坦路段。不建议订阅。
Arcano[ITA] 9 月 6 日 上午 3:50 
but...
The question will not be this, but as I use it while I play as I select the way to modify, I do not appear to me any menu as there are in the images above.
Yağuşuklu Ananas 9 月 5 日 上午 1:48 
Arcano[ITA], when you subscribe to any mod, usually game activates it. But if you want to be sure it’s activated, you can check it from the pop-up window that appears when you start the game. There are tabs, and one of them is the mods tab. You can check which mod is active or passive from there.
Arcano[ITA] 9 月 3 日 下午 12:00 
sorry for the maybe stupid question, to activate the MOD what button should I press?