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This mod is built to be modular, you can unpack my pbo file using PBO Manager, pick out which part you want to use (or even modify the config.cpp), then pack those chosen folders back to PBO file again.
https://www.moddb.com/mods/pbo-manager/downloads/pbo-manager-v14
No, SOGPF has a alot of well-done reload animations made by Niarms' author for nearly all their weapons. I don't wanna mess with theirs.
I've also test the rest of RH weapons, all are OK
Hello, the reload actions of revolvers in RH are set by Robert Hammer himself, I don't changed anything. For tec9 and vz61 (both are in "pistol" slot in RH), because of they are actually SMGs, I feel it wired to add the new auto pistol reload to them. And if I add the "primary weapon" type (in rifle slot) reload action to them, there will still be wired thing. Eg If you carry RH tech9 and RH M4A1 together, when reloading tech9, M4 will come in front then do the reload sequence
Any way, thanks for the report!
Vz61-Skorpion, they use the animation standard reload from the grip's bottom but they have seperate magazines front of the trigger. Also maybe like a cocking animation with left hand if the mag and chamber has no ammo at all