武装突袭3

武装突袭3

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Reload action rework - compats
   
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Data Type: Mod
Mod Type: Mechanics, Weapon
文件大小
发表于
更新日期
345.413 KB
6 月 23 日 上午 6:58
9 月 10 日 上午 7:02
4 项改动说明 ( 查看 )

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Reload action rework - compats

在 HBAOplus 的 1 个合集中
Reload action rework and compatible mods
72 件物品
描述
Sub-mod of Reload action rework - CORE - WIP.

Main mod provides 4 new reload animations to AR15s, AKs, RPKs (also suitable for MK18ABR) and semi-auto pistols, which were supposed to be made to replace the vanilla counterparts in mind. And also alters some reload actions to various weapon mods, with off-the-shelf resourses, aiming to be more reasonable (personal taste). I will try to not touching those weapons with custom reload animations.

Bonus:
1 Add suitable reload anime to some drum mags (C-MAG, RPK's, PPSH41's).
2 Add inertia to some heavy magazines, trying to achieve: MK18 CQBR with 150Rnd C-MAG will be no better than M16A2 with 30rnd STANAG mags in CQB.


Note:
1 The mod is build to be modular, anyone with only basic arma 3 config knowledge will also quickly make his own compat mods for their favourite weapons. You can also unpack my pbo files using PBO Manager, pick out which part you want to use (or even modify the config.cpp), then pack those chosen folders back to PBO file again. Unpack my pbos and learn more.
https://www.moddb.com/mods/pbo-manager/downloads/pbo-manager-v14
2 CBA is not required, but highly recommand.
3 When needed, will be also adding parameters to these mods (marked as "+"):
ACE support for ammos, magazines, weapons; open bolt
CBA magwell;
mag proxy;
Bettir support:
correct weight/mass;

SUPPORT MODS
(under construction):
Fullly tested
Vanilla: HK416/417 (SPAR16/17), ASP-1, AKM, AKS74U, AK15, RPK15, Mk14EBR, 3GL (on MX), semi-auto pistols
R3F Armes: FAMAS, M203, HK416/417, SCAR-L/H, EGLM, MINIMI (exclude mk3), FN MAG, SIG 551, semi-auto pistols
3CB BAF Weapons: M82A1/L135A1, MP5/L92A1, BHP/L9A1, GLOCK17/L131A1,
Australian Commando Weapon Pack (ACWP): HK416, M4A5, M82A1,SR25
Black Ops Weapons 80s 90s: M16, XM177, M653/720/727, M203, M14, M249, M60, M1911
Faces of war: type 10 flare gun, type 14, M1919, revolvers, semi-auto pistols
IFA3: SVT40, PPSH41, FG42, semi-auto pistols (exclude P08, M1896)
JCA: M9, P226, P320, MK23
Sig MCX Spear: XM7
UNSUNG: M79 (2 versions), RPD, handflare, M63A AR, revolvers, semi-auto pistols
SMA: M4A1, HK416/417, ACR, AAC SPW, SCAR L/H
Robert Hammer (RH) WPN: M16,M203, M4, MK12, MK11, AR10, M110, SR25, SAMR, SBR9, HK416, M27, KAC PDW, semi-auto pistols
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=726340201
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=726341560
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=715235938
AN94 Reloaded
ROA L119A2
ROA MK18+M7A1
CUP WPN: (mean to be played together with CUP Reload Rework and FWA Reload Rework
) L129A1, M110, RSASS, MK12, GALIL, HK416/417, MK16 std, MK17, P90, CZ SA VZ58, CZ BREN 2, CZ 807 + UGL, AK related (saiga9, Saiga12K, SR3M, VSS/VAL), VZ SA58 LMG, SVD
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3252930199
Operation TREBUCHET (OPTRE): M73 LMG, semi-auto pistols
RHS (all 4): semi-auto pistols, SMAW's spoting rifle (need TF47 Launchers, only 85MB)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=508476583
[SLTS] FacEx - SCAR pack for Arma: SCAR L/H, + ACE support for ammos, magazines, weapons;
PLA QCW05 and QSZ92
@CMCSSC_MK17 Alpha test: +ACE support for ammos, magazines, weapons; CBA magwell; mag proxy; correct weight/mass;
@CMCSSC_MK20_SSR Beta test: +ACE support for ammos, magazines, weapons; CBA magwell; mag proxy; correct weight/mass;
Fifty Shades of MP7: ACE support for ammos, magazines, weapons; CBA magwell; correct weight/mass;
Self Use AK variants and factional weapon mod: VERES-M(fictional)+UGL, SVD, SVU; +ACE support for ammos, magazines, weapons; CBA magwell; correct weight/mass;
Road Runners CAG HK416: +ACE support for ammos, magazines, weapons; CBA magwell; correct weight/mass;
Road Runners' MK18 CQBR: +ACE support for ammos, magazines, weapons; CBA magwell; correct weight/mass;
Remington R11 RSASS Sniper Rifle: + CBA magwell; mag proxy; correct weight/mass;
Reyhard's MK18 Mod1: MK18, M4 SOCOM II, M203; +ACE support for ammos, magazines, weapons; CBA magwell; mag proxy; correct weight/mass;
506th IR - Sig Sauer M17: M17, M18, P320
SIG Sauer XM7:
Massi WW2 Units (Reupload): M1911, BHP1935
ROA MK18+M7A1: +ACE support for ammos, magazines, weapons; CBA magwell; mag proxy; correct weight/mass;
WW1 MOD - REMEMBRANCE 11th november: Lewis
Conways_the_ANZACs: ACE support for ammos, magazines, weapons; CBA magwell; mag proxy; correct weight/mass;
Design Mastery Weapons (Reborn): M16, M4, M203; +ACE support for ammos, magazines, weapons; CBA magwell; mag proxy; correct weight/mass;
Tier 1 WPN: semi-auto pistols

Not test yet
(please help me testing them)
A3 AEGIS: AR15 (with 7.62), SCAR, NCAR15, semi-auto pistols
BW MOD: G28, G38, MG3, MG4/5, semi-auto pistols
CDLC - CSLA: M16, M14 (not ready), CZ SA VZ58, UK-59, Rocket launchers that should be reloaded from the back of the tubes, semi-auto pistols
CDLC - GM: P1, P20
CDLC - RF: GLOCK19, Deagle
CDLC - SPE: M1911
(note: CDLC SOGPF has a a lot of well-done reload animations made by Niarms' author for nearly all their weapons. I don't wanna mess with theirs)
CSA 38: P38, WaltherPP
KA WPN: semi-auto pistols
NORTHERN FRONTS: M1914, TT33
OFrP: HK416/417, semi-auto pistols
Project True Vking: semi-auto pistols
Russian Alpha AK: AK105
3CB factions: semi-auto pistols
SFP: Swedish Forces Pack: semi-auto pistols
SPS WPN: HK416/417, VP9
VME: QSZ92
YLARMS: QSZ92


Addition
1. For DP27, DT LMG (found in IFA3, UNSUNG), new reload action added (soft requires Lewis_Test, only 15MB )
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=893681515
10 条留言
HBAOplus  [作者] 8 月 14 日 下午 8:15 
@Hellbent
This mod is built to be modular, you can unpack my pbo file using PBO Manager, pick out which part you want to use (or even modify the config.cpp), then pack those chosen folders back to PBO file again.
https://www.moddb.com/mods/pbo-manager/downloads/pbo-manager-v14
Hellbent 8 月 14 日 下午 4:18 
Any chance we could hand pick or only change certain weapons?
HBAOplus  [作者] 7 月 1 日 下午 6:37 
@Spark Daddy
No, SOGPF has a alot of well-done reload animations made by Niarms' author for nearly all their weapons. I don't wanna mess with theirs.
Spark Daddy 7 月 1 日 上午 8:36 
does this work for sog pf
Sugar Man ♠ 6 月 30 日 下午 12:24 
nicee
HBAOplus  [作者] 6 月 29 日 上午 7:25 
@Sugar Man ♠
I've also test the rest of RH weapons, all are OK
HBAOplus  [作者] 6 月 29 日 上午 6:43 
@Sugar Man ♠
Hello, the reload actions of revolvers in RH are set by Robert Hammer himself, I don't changed anything. For tec9 and vz61 (both are in "pistol" slot in RH), because of they are actually SMGs, I feel it wired to add the new auto pistol reload to them. And if I add the "primary weapon" type (in rifle slot) reload action to them, there will still be wired thing. Eg If you carry RH tech9 and RH M4A1 together, when reloading tech9, M4 will come in front then do the reload sequence:steamfacepalm:
Any way, thanks for the report!:steamhappy:
Sugar Man ♠ 6 月 29 日 上午 12:02 
Other than that all pistol animations look great
Sugar Man ♠ 6 月 29 日 上午 12:02 
Hey man I've tested with the RH Pistol pack. I'm not sure if the revolvers are using custom animation from your mod pack but they look ok to reload. 2 pistols that looks bad is Tec-9 and
Vz61-Skorpion, they use the animation standard reload from the grip's bottom but they have seperate magazines front of the trigger. Also maybe like a cocking animation with left hand if the mag and chamber has no ammo at all
RogueVisual 6 月 25 日 下午 7:40 
Great work!