Stellaris

Stellaris

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Arthrohominids (Species) by ☸Alan Kraskow☸
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8.677 MB
5 月 21 日 下午 7:59
9 月 29 日 上午 10:13
7 项改动说明 ( 查看 )
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Arthrohominids (Species) by ☸Alan Kraskow☸

描述
IMPORTANT INFORMATION:
This mod was created using a combination of AI-generated art and GIMP for detailed corrections and final touch-ups.

This is a pure flavor mod that doesn’t overwrite any game files. It simply adds animated portraits with custom sounds and room background—nothing more. These portraits represent hominids evolved into hybrids. While technically they should have a separate species class, I chose to keep them within the Hominid family for simplicity.
Species has 4 phenotypes, one unique for females, one for males and two shared. Each of them comes in 10 colour variants.

And massive thanks to very talented mnidjm who edited vanilla mesh and made a custom one just for this species, that fully displays the texture of queens, drones and workers. Thank you my friend!

The room graphic was created by an artist whose profile I unfortunately couldn’t locate. I did not receive permission to use this art, so it might be removed in the future if the artist objects. The artwork is a fanmade Zerg Nest from Starcraft, created by an artist called Harbinger.
Here is a link to the original artwork:
Zerg Hive Environment in UDK by Harbinger[www.dsogaming.com]

FUTURE PLANS:
Currently there are no plans to expand this mod.

COMPATIBILITY:
Uses scripted_variable for inline_script:
@ak_arthrohominids_species_is_active = 1
Sets global flag:
flag_ak_arthrohominids

LIST OF MY MODS:

Some of my mods will remain private for various reasons and won’t be publicly listed. However, if your profile is set to public, feel free to send me a friend request — I’ll gladly grant you access.
16 条留言
alankraskow  [作者] 9 月 29 日 上午 10:13 
UPDATE:
Disabled cityscapes
alankraskow  [作者] 9 月 29 日 上午 9:47 
@Rage000 - Unfortunately PDX changed how the cityscape works. I will have to remove the cities from all my mods. I will try to push an update today.
Rage000 9 月 28 日 下午 6:43 
It appears that For 4.1.3 the city portrait is out of alignment in the Planet View UI.
alankraskow  [作者] 7 月 5 日 上午 9:47 
Downscaled portraits to make them appear smaller than other hominids
alankraskow  [作者] 6 月 20 日 上午 5:53 
Mod has been updated, thanks to @mnidjm the textures are fully displayed now on brand new mashes ^^

Thank you @mnidjm!!!
alankraskow  [作者] 5 月 28 日 上午 6:44 
@mnidjm thank you ^^
Glad that you like it!
mnidjm 5 月 27 日 下午 10:43 
Love it
alankraskow  [作者] 5 月 25 日 下午 6:13 
@w.girl27 there is one for engineers aswell. I am actually considering reworking both when I buy myself a drawing tablet.
w.girl27 5 月 25 日 下午 6:09 
there already is a xenomorph mod with portraits traits and all but a engineer species would be cool.

its more humanoid and closer to the models you already made but also is a chance to make a cool city set and room.

based off the HR GIGER style organic space ships they use in the movies.
alankraskow  [作者] 5 月 23 日 下午 12:37 
@BruhMan speaking of Aliens, I want to make a proper Xenomorph at some point lol