海狸浮生记 Timberborn

海狸浮生记 Timberborn

评价数不足
Omni Bar & Todo List [U7 ✅]
   
奖励
收藏
已收藏
取消收藏
Mod
文件大小
发表于
更新日期
209.321 KB
5 月 13 日 下午 2:20
10 月 8 日 下午 10:08
7 项改动说明 ( 查看 )

订阅以下载
Omni Bar & Todo List [U7 ✅]

在 Luke ✞ Jesus Saves ✞ 的 2 个合集中
Luke's U7 Compatible Mods
97 件物品
Non-gameplay mods
27 件物品
描述
A productivity-focused UI mod to speed up your Timberborn gameplay!

Omnibar

You can open it with a rebindable hotkey (default Enter and Ctrl + Q). Note that it only works while the Cursor Tool is active.

- Search for buildings, tools and recipes by simply typing their name. Fuzzy search is supported so you can type "flo" for "Floodgate" or "Sunflower". You can also press F5 or Shift + F5 (rebindable) to add buildings to the Todo list.
- Search beavers, bots, buildings, or anything by name with /find. Fully compatible with my More Naming mod.
- Jump to panels with /manage (like /manage Housing or /manage Power). This is the only command that can work without typing /manage first. You can search for "Housing" for example.
- Do quick math with = (e.g. =2^8 or =sin(pi/2)). Achieved thanks to Mathos-Parser[github.com].
- Add a Todo list item with /todo or optionally /todo +timer title.

Note:
- Known issue: while the hotkeys are rebindable and take effect immediately, the UI may show the old hotkey due to caching to improve performance. You can reload the save to see the new hotkey in the UI.

Todo List

- Add items like “Build 5 Floodgates” directly from the building menu.
- You can add multiple buildings to a single Todo item and set a quantity for each building using the Omnibar search.
- Track progress, pin, complete, or set timers for tasks.

You can open the Todo List with a rebindable hotkey (default O).

Expansion mods
Quick Bar: Add a useful Quick Bar.

If you have suggestions or bug reports, feel free to leave a comment or message me on Discord.

===
Mod source code and donation: https://github.com/datvm/TimberbornMods

v7.1.5: Should work with Oct 8th update now.
v7.1.4: Fixed a crash with Todo List with buildings.
v7.1.3: Should now show tools from TimberApi.
v7.1.2: Fixed crash on IT. Thanks @tharbad08 for reporting.
v7.1.1: Minor change to add support for another expansion mod.
v7.1.0:
- Also added a Hotkey for opening the Todo List management box (default O).
- A Todo List entry can now have multiple buildings. Use the new hotkey (default Shift F5) to append to an existing entry.
- All hotkeys are now reboundable (see UI issue note above).
- Some UI refinement.
热门讨论 查看全部(1)
2
10 月 14 日 上午 10:18
'Omni Bar' caused the game to crash
OldGamer
16 条留言
OldGamer 10 月 14 日 上午 10:15 
Hi Luke, same crash again, this time on 'experimental' version '0.7.10.14-7f6cb1e-xsw'. Post the error code in the same discussion that I opened previously.
OldGamer 10 月 9 日 上午 3:16 
Thanks Luke, it now works correctly with version '07.10.12-decc4de-sw'
Luke ✞ Jesus Saves ✞  [作者] 10 月 8 日 下午 10:09 
v7.1.5: Should work with Oct 8th update now.

Thanks for the report!
OldGamer 10 月 8 日 下午 3:47 
Hi Luke,
This mod has caused the game to crash since the last update, which changed the Unity version.

Since the text doesn't fit in a comment, I've opened a discussion to add it. Feel free to delete the discussion if you see fit.
Luke ✞ Jesus Saves ✞  [作者] 8 月 1 日 下午 3:00 
Sorry not easily change due to implementation. Currently it's in the created order.
ToxicCowboy 8 月 1 日 上午 7:16 
Is there a way to move the todo items up or down? If not, maybe create it?!
Luke ✞ Jesus Saves ✞  [作者] 6 月 17 日 下午 9:25 
An expansion mod for this mod that adds a Quick Bar is now available here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3502325701
eliptus 6 月 16 日 上午 4:46 
Nice! Very helpful.
Luke ✞ Jesus Saves ✞  [作者] 6 月 16 日 上午 1:02 
v7.1.0:
- Also added a Hotkey for opening the Todo List management box (default O).
- A Todo List entry can now have multiple buildings. Use the new hotkey (default Shift F5) to append to an existing entry.
- All hotkeys are now reboundable (see UI issue note above).
- Some UI refinement.
eliptus 5 月 29 日 下午 6:39 
I completely understand! It's very easy to suggest a UI. Implementing it is something else.