塔罗斯法则:重启

塔罗斯法则:重启

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Stronghold Jam
   
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5 月 12 日 下午 1:12
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Stronghold Jam

描述
#ConnectorlessPuzzleJam
Hello everyone, Mr_Pipicz here! This is my debut TTP publication, as well as my submission for the puzzle jam. Behold Stronghold Jam.
In this world, you will find five fresh, compact, but certainly not easy puzzles, as well as three stars and other hidden gems.
Good luck and have fun!

Puzzles:
Angle Shooting
Left Behind
Trebuchet
Cloud-Bouncer
Guillotine

Intended solutions:
https://youtu.be/gJx70tie8k8
热门讨论 查看全部(1)
0
5 月 18 日 下午 1:17
Love it!
KarelJekl
18 条留言
Darky 10 月 14 日 下午 4:02 
The origin story of trebucket started here!
Hardy P 5 月 18 日 上午 3:36 
Wonderful map, not too difficult and great use of the replay mechanic, I enjoyed it from start to finish in one go! :taloslol:
𝓘𝓷𝓕𝓲𝓝𝓘𝓽𝓨 5 月 17 日 下午 1:35 
so i finish the map with no sigil or star its goood !!
AG 5 月 16 日 下午 8:09 
Awesome maps! Really enjoying some different looking puzzles. In Guillotine, I didn't need to use the switch to get the sigul. you can jump to your recorder self carrying the platform near the twin pressure plates. Once up on the ledge, your recorded self uses the jammer to progressively jam the gates and turrets as you make your way to the sigul area. Making the range of the guns a little longer should fix that.
shlam 5 月 14 日 上午 6:41 
per fan*
shlam 5 月 14 日 上午 6:40 
5 great maps, 3 great stars, plus a cool nod to one of the secrets in the base game for the purple sigil.

you could make that double fan star more devious by requiring 3(!) buttons per star ;) since you can steal both cubes from that fan/platform laser blocking one while also keeping an active recording. but thats perhaps a tad sadistic lol
Mr_Pipicz  [作者] 5 月 14 日 上午 6:23 
@Elyon Oh, that's good to know, thanks :-) I know that some framerate exploits have been used in speedrunning in the original TTP, but I didn't know that objects occasionally sliding can also be caused by that. It's funny because earlier that day, on the same machine, the fan stayed on the spot, but later I added some additional foliage and stuff and that might have caused the FPS drop. But really, I might have moved the fan slightly, so that it went from the "stable" position to the "slippery" one, not sure about that.
Elyon 5 月 13 日 下午 6:23 
@Pipicz The issue with the fan cover is a bit complex: on a laggy computer and/or with lower framerates, the fan slides down. Funnily enough, Nazario was able to initiate the glitch by just unplugging his laptop.
It's beyond the wildest dreams of any mapmaker to create a glitch-free level in TTPR, but the best workaround here is probably putting a little containment (a small fence, some bushes etc.) in order to keep the fan cover in its place
.
Mr_Pipicz  [作者] 5 月 13 日 下午 1:57 
@Nazario92 Wow, all these findings are extremely useful, thank you for those! In all seriousness, I must applaud your resourcefulness. :-)
Indeed, the fan shouldn't be in the water, that's a bug that must have appeared right before publish, because in the afternoon, it was still on the intended spot. :-(
Most of the stuff you mentioned is probably fine – I certainly don't mind players smuggling in some additional items into Angle Shooting – after all, that puzzle is a cheese incarnate, so I don't mind players adding a bit of theirs. :-) And as for the alternative approaches for the stars, that's also fine, even the one with recording – but I admit it was an oversight on my part.
Getting beyond the star gate by using a box, that's a different story, though. That's something that needs to be fixed.

Once again, thanks a lot!
Mr_Pipicz  [作者] 5 月 13 日 下午 1:55 
@cptnCat Your comment about Angle Shooting made me giggle. :-)
As for Trebuchet, indeed, it also happened to me that the buzzer deviated from its path a little when going across the platform, but in most cases, it was fine, and if I remember correctly, reactivating the trebuchet could fix it if it didn't launch on the first attempt.
And many, many thanks for mentioning the behind-the-scenes content on the terminal – in fact, I wasn't really sure if someone would be interested in that, but knowing that there is a target audience means a lot to me, cheers!