铁锤守卫英雄传2

铁锤守卫英雄传2

评价数不足
Captain's Artificer Class
   
奖励
收藏
已收藏
取消收藏
标签: Addon
文件大小
发表于
更新日期
84.728 KB
5 月 9 日 下午 3:20
10 月 21 日 下午 10:55
16 项改动说明 ( 查看 )

订阅以下载
Captain's Artificer Class

描述
Class based off of gadgets and turrets to defeat enemies. (INT Based)

Class Title: 0.2 Base Lightning Weapon Damage Per Level (Affected By Multipliers)


Abilities:

Actives:

Arrow Turret: sets down a tower that shoots enemies

Beetle Bomb: an innocuous looking beetle that explodes when unalived.


Passives:

Auto Grenade Launcher: Automatically shoots a grenade at nearby foes on a timer.

Defense Sphere: Launches a lightning orb at foes automatically.


Subclasses:

Gadgeteer: A Control oriented spec

Black Hole Bomb: Summons A Vortex that cripples enemies

Caltrop Launcher: Passively puts caltrops at nearby enemies feet.


Engineer: More Support oriented.

Sawblade: Place a rotating workplace hazard that harms foes who touch it.

Vulnerability scanner: Passively marks and applies vulnerability to foes around you on a timer.


Lazors: Damage oriented spec that's about firing Lazors.

Lazor Turret: It fires its lazor at nearby enemies

Auto Lazor: Passively Fire your lazor.


Electrician: Static Dot Oriented Spec

Shock Pylon: Place at Location and It Will Zap Nearby Enemies

Bug Zapper: Passively Zap Nearby Enemies
11 条留言
Crazed Wallace 8 月 2 日 下午 10:53 
unalived... god that was a flash bang,
Daniel_Zabojca 8 月 2 日 上午 10:36 
Noted and thanks!
Captain Vortex  [作者] 8 月 2 日 上午 10:31 
The subclasses compilation is only subclasses for vanilla classes. All non-vanilla classes I design are seperate mods (so people can pick and choose which ones they want)
Daniel_Zabojca 8 月 2 日 上午 4:28 
Quick question; Can I use this alongside the subclasses? Or is this part of the subclasses compilation pack?
Captain Vortex  [作者] 5 月 19 日 上午 11:13 
the "auto beetle" skill orb trait is a timed trigger effect passive. That is not affected by CD.
active skills like the turret and manual beetle bomb cast should be.
Nightcodex✅ 5 月 19 日 上午 11:05 
It just randomly fixed itself, Question though. Does spell cooldown scale with the auto cast?
Captain Vortex  [作者] 5 月 18 日 下午 3:40 
Renamed Base Folder to Artificer_Class. I Hope that resolves the naming incompatability.
Friendacle 5 月 18 日 下午 2:41 
Class plays great, everything feels balanced.
Ran into a naming incompatibility with the mod linked below which was the only issue I've found
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3452539046&searchtext=
Captain Vortex  [作者] 5 月 18 日 下午 12:20 
I need more details. It works fine on my end as well as in multiplayer when my buddy has it as well. Also Turrets and beetles are activated abilities. (unless auto beetle skill orb is selected, then beetle will spawn on timer)
Captain Vortex  [作者] 5 月 18 日 下午 12:16 
Are you in multiplayer? Both players must have mod for spawns to work properly.