Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
















Sadly it seems to capable of causing massive stuttering (Work Giver: Aqua_FeedFish - Hauling). Getting as low as 10 TPS regardless of how small I build the tank and what I attach to it. I suspect it might be a bad mod interaction but I haven't had any luck trying to narrow it down.
There are currently no issues. Some users report errors but don't follow up with a log that can be analyzed, so any mod could be the culprit of the issue.
The only "bug" right now is the crafting spot being considered a building that turns the room into a kitchen, I'll fix that soon :)
Hmm, you are right. The room role logic for kitchens checks all production buildings and then checks every single recipe if it's consumable by humans (which fish food is, just like kibble), so it gives it some score for being a kitchen. I'll have to move the crafting recipe to another building.