ICBM: Escalation

ICBM: Escalation

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JTO | Joint Task Overhaul
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839.406 MB
5 月 5 日 下午 4:53
6 月 29 日 下午 12:24
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JTO | Joint Task Overhaul

描述

JTO

Introducing ´Joint Task Overhaul´ (JTO), a mod by the community that completely changes how the game is played. Consider a standard RTS where all deployments of any kind are sourced from another unit/building. Now you will have to strategically place your industrial factories in order to grow your nation!
All features this mod adds are designed to have as high quality as the base game.

NOTE: THIS IS A FIRST RELEASE. AI IS CURRENTLY NOT SUPPORTED. MOD WILL ONLY RUN FOR PVP UNTIL NEXT UPDATE.

Contributors
  • badtatts
  • Combat
  • Schrodinger's Devon
  • Honk
  • Bzand

How to help
If you want to add features to this mod or change existing features you can help develop this mod here[github.com].

Videos
https://youtu.be/bho0ekDgXdE?si=1MOcY6Bz-a8Cyagr

Features

Units
  • CRAM
  • Missile Container
  • MPA
  • Air Carrier
  • Battlecruiser
  • Arsenal Ship
  • LHA
  • LCAC
  • Carrier Submarine (Planes need to be filled manually)
  • Maintenance Airbase
  • Transfer Airbase
  • Naval Airbase
  • Army Factory
  • Bio Factory
  • Naval Shipyard
  • Vehicle Factory
  • Nuclear Factory
  • Fixed Factory
  • Mechanized Infantry Division
  • Armored Division
  • Artillery Division
  • Construction Team
  • VIP

Changes
  • Naval unit speed adjusted.
  • Spy Planes can be equipped with weapons after unlocking a tech.
  • Added Helicopters to cruisers and destroyers.
  • Added some new models for existing units in certain tech eras.
  • Combat engineneers can carry more units.
  • Placing of any unit got overhauled.
  • DEFCON mod mechanics saw better integration. More changes to come.
  • Construction teams become more expensive (15% cumulative) at lower levels of DEFCON.


We hope you enjoy!
47 条留言
millers2787 10 月 27 日 下午 6:52 
please work on AI integration
ShotGunSunBlast 9 月 26 日 上午 9:29 
Sybau @Sredny Stog
Sredny Stog 9 月 26 日 上午 9:28 
right after posting that I noticed that JTO already adds a VIP asset. Additionally disabling Combats VIPs was also attempted (god knows what it would have to do with airports but hey, it's an unnecessary overlap of the same thing anyways and maybe it was somehow responsible). This sadly still returned the same error
Sredny Stog 9 月 26 日 上午 9:25 
trying to activate the mod throws the following loading error:
"Airport: Used too many airways (max 4)"

this was done with the following mods active in the following load order:
JTO
Chronic's Forgotten Technologies
Badtatt's faction specific ground forces
Gerome Naval Changes
Combats Greater Earth
Extended Configuration Limits
Combats QOL features
Earlier Navy ABMS
Faction Capital Building
Submarine Transported Bomb Trucks
Arsenal Bird
Multiple Launch Rocket System
GLA Bomb Truck Voiceline
four leader portrait mods (get bobux, Kasane Teto, Wernher von Kerman, Hatsune Miku)
Combats VIPs

Chronic's Forgotten Tech, the Arsenal Bird, and MLRS systems were all disabled (being picked as the most likely suspects due to their connections to aircraft assets) before attempting to activate JTO again. This did not stop the game from throwing the same error upon trying to activate the mod
dabeandogman777 9 月 23 日 下午 1:36 
Is AI in the mod now after new update
[104-0] F-15EX Eagle II 9 月 22 日 上午 10:11 
Any particular reason that the war room has less targeting options than vanilla? The only thing you can target is satellites, ballistic missile sites, ABM sites, air carriers and cities.
Demond001 9 月 21 日 下午 6:19 
You need to put it in legacy version to play it
lamp 9 月 18 日 上午 11:40 
IT CRASHES WHENEVER I PLAY WITH IT FIX IT NOW:steamsad::steamsad:
ManDownunder 9 月 10 日 上午 5:31 
keeps crashing for me
Cena7844 9 月 9 日 下午 6:15 
yo this keeps crashing