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Maybe a noob question: is there a way to exclude based on map type (e.g. "sewer", "city")? If no, would it be possible?
I'm using one of the configs shared in the pinned thread, slightly modified. And what I've noticed is "the Lost" can happen even in ADVENT city missions. This *can* be explained away (XCOM activities have weakened ADVENT control etc.), but a way to exclude them from city maps would be great.
(Yes, can also remove "the Lost" sitrep from config altogether, but the Lost really feel abandoned in LWOTC. Before installing this mod I've never seen this sitrep in LWOTC even once)
But perhaps LW2 / LWOTC's system only determines the map type at the time of the mission actually launching? If so then yeah this probably won't work. Or is there some other clever way to achieve the same thing?
Also sorry that you have to update your massive config lol