Space Engineers

Space Engineers

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Nanobot Build and Repair System Queuing / Display / Scripting (Maintained)
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标签: other_script
文件大小
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更新日期
443.230 KB
4 月 29 日 上午 5:55
9 月 25 日 下午 2:18
11 项改动说明 ( 查看 )

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Nanobot Build and Repair System Queuing / Display / Scripting (Maintained)

描述
WARNING!
- Please read the description and the original page too for details on the script.
- This script will not work correctly with other mod versions than the ones I posted bellow. Please use one of those versions as they are fixed to work with the script due to game updates.

Description
- Fixed version of the original script for the Nanobot Build and Repair System.
- Fixed issue where script was not compiling with the recent game updates.

Original Script & Credits
The original script was developed by Dummy08, but unfortunatelly he is not active on Steam anymore to maintain his work. I will try maintain this copy of the script.

The original script, description and documentation can be found at:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=867822734

Mode info-only
To display only the information without queuing any component builds in the assemblers, set the Argument value to info-only in the Programmable Block. After changing the argument, make sure to recompile and run the script again.

Mods
The script works with the following maintained Nanobot Build and Repair mod versions:

Nanobot Build and Repair System (Maintained):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2111073562

Nanobot Build and Repair System - Original Resources:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3099489876

Contact / Discord
Discord: https://discord.gg/5XkQW5tdQM

Donate?
If you like to donate for my work, you can use the following link:
PayPal Donate[paypal.me]
139 条留言
SKO85  [作者] 10 月 1 日 上午 8:51 
@Ozki, you're using the wrong mod with it. Check Description please.
Ozki 10 月 1 日 上午 8:49 
Does not work after Apex update :(
"
Property BuildAndRepair.MissingComponents is not of type MemorySafeDictionary`2, correct type is Dictionary`2 at Sandbox.ModAPI.Interfaces.TerminalPropertyExtensions.Cast
"
SKO85  [作者] 9 月 29 日 上午 12:33 
Yes, focusing on the mod for now to fix a few more minor stuff. Will check the script after that is completed.
Позывной "Бабай" 9 月 28 日 下午 10:36 
quick update just for your info, using only one assembler seems to do the trick, now it produces just as much as it will need
Позывной "Бабай" 9 月 28 日 下午 8:00 
so i have multiple BaR Blocks in close proximity of each other, if i start building it says i have 100 blocks to be build whitch is right and 15K steelplates for the heavy armor, but as it starts producing the parts needet i have an surplus of materials ranging from 1K to 30K, may you check this, would be an big nice move, THX in advance
Deklab 9 月 27 日 下午 5:42 
I'm also having issues with this.
The Programmable Block says there 130 items to weld, but weld status is "NULL".
Groups are set up correctly, unsure what the issue is.
SKO85  [作者] 9 月 25 日 下午 2:44 
v1.9 has been released of the script and v2.1.1 has been released of the mods.
SKO85  [作者] 9 月 24 日 下午 12:23 
I will check it tomorrow. Thx for reporting it.
『Rin』 9 月 24 日 上午 11:13 
Everything is set up correctly, but no materials are being pulled, no components made and nothing welded... Info shows welding targets etc, but nothing happens.
SKO85  [作者] 9 月 24 日 上午 1:09 
strange, it works here. Are younusing the right versions?