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报告翻译问题










Hi! Thanks for the feedback!
Now that the decolonization mechanic is well-oiled in last update, I can better work on the context and when an event makes sense or not.
The goal is to scale the probabilities and infamy based on cultural similarity, shared heritage traits, and the oncoming nation's democracy index mechanic.
This should make the decolonization more dynamic and sensible, also allowing for the creation of multiethnic nations.
Hi! Try to use the second solution method yntil Tech & Res i updated again and Steam Workshop will finally decide to give you updated version.
Or try again to unsubscribe, wait a few minutes, and resubscribe.
Sorry about this, but I can't do anything.
It's been a few games since I have used the artillery foundry building, but in my games neither the AI or player has it.
If you still have problems with the artillery industry not appearing as a buildable building, do this:
- Try to unsubscribe and resubscribe the mod. Tech & Res on Steam Workshop has already resolved the issue.
- If it doesn't work, do this manually:
Go into this file:
"ztr_vanilla_heavy_data_added_buildings.txt"
Find this inside the file:
"building_group = bg_artillery_foundaries"
Change "foundaries" to "foundries".
(This second solution is temporary, and if you actually fix it this way, it means that your Steam is having trouble updating mods)
Anyway, Tech & Res has resolved the bug, so it's only a Steam Workshop problem.