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Exception filling window for RimWorld.Page_SelectScenario: System.NullReferenceException: Object reference not set to an instance of an object
[Ref D0CCFFAE] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Cannot deregister drawable Mote_Text while drawing is in progress. Things shouldn't be despawned in Draw methods.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.DynamicDrawManager:DeRegisterDrawable (Verse.Thing)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.DeSpawn_Patch2 (Verse.Thing,Verse.DestroyMode)
Verse.Mote:DeSpawn (Verse.DestroyMode)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.Destroy_Patch1 (Verse.Thing,Verse.DestroyMode)
Verse.Mote:TimeInterval (single)
Verse.MoteThrown:TimeInterval (single)
Verse.Mote:RealtimeUpdate ()
Verse.RealtimeMoteList:MoteListUpdate ()
Verse.RealTime:Update ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Play:Update ()
我真没招了,帮帮我口牙