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Rapporter et oversættelsesproblem
And i guess the spawn rate isn't working too, or we can't make them spawn with a 0.5% chance ?
Otherwise, i love it, it make the game fells living
I do have a question though: when editing the bandit properties, I was trying to set them up so they’re only hostile when defending their own base. No matter what I change, they still spawn as wanderers, roadblockers, or raiders. Is this a bug, or could it be because I’m setting too many defense bandits? Or maybe “defense” in my settings means something different than the mod’s “defense” system?
Either way, thank you again for all the hard work and dedication — this mod is incredible.