WARNO
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ArmyGeneralEnhanced
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16.998 MB
4 月 19 日 上午 7:04
10 月 10 日 下午 3:14
17 项改动说明 ( 查看 )

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ArmyGeneralEnhanced

描述
ArmyGeneralEnhanced

Firstly, I wanna to thank and appreciate help:
- MyLittle(M)Vasya - creator of Death Or Dishonor mod
- Free Mustache Rides - creator of CombatTeam mod
- Valdobi - consultant :D
- Aracthor - Part of the EUG team that helping in the modding chat, best developer
- BattleOrder - Haven't spoken to him personally, but thanks for sharing his icons on his website. AGAIN, COLORED NATO ICONS ON STRATEGIC MAP NOT MINE.

Without them this mod would never have been created. Thank you!

!!! If you having issues like mod not updating - resubscribe. It is more like Steam-Issue. You should see in Armory LEOPARD 1A4 AUFKL. !!!

ArmyGeneralEnhanced is currently focused on Army General, but there are also balance changes or multiplayer content (All changes indicated in the patch log).

The main focus of ArmyGeneral changes is on creating a historical organization of battalions, but on the other hand this does not prevent me from sometimes giving the sides some interesting units (anyway the lore of the game may suggest this due to an increase in military spending by countries).

ALL BATTALIONS WERE CHANGED IN THE INDICATED CAMPAIGNS.

Currently ready:
- BRUDERKRIEG
- FULDA GAP
- AIRBORNE ASSAULT
- THE LEFT HOOK
- HIGHWAY 66
- FOUR DAYS TO THE WESER

The other campaigns will be gradually added.
Changes to Army General:
- NEW NATO ICONS;
- Many divisions emblem, pawn colors, names were chenged to make AG more historical and flavour;
- Now the air defense works as a support battalion (like artillery), which will allow more frequent use of aviation;
- Auto battles were slightly broken, total victory is now harder to achieve. This is due to the fact that I tried to achieve that bot did not give up 1 battalion for each battle. Unfortunately, the bot's behavior cannot be changed now. Calculating the results of an auto battle does not affect real losses, that is, if you have an advantage of 30 to 10, you will still win the auto battle with minimal losses;
- Also 6 new scenarios added to the map pool on the maps:Tension, Stoneware, Hesse, TwinCities (SemiUrban), Cliff (Forest), Rift (Plains).
The original scenarios are sometimes hallerious. You can still get vanilla versions, I can't physically delete them.

The changes may be revised or cancelled entirely, depending on how it plays in the future and how goes vision of mod for myself. The scenarios can also be reworked, but I tried to add them for the sake of some interesting game situations.

Beta Test of new Divisional System
New divisional System:

- Historical units for the divisions

- A division is influenced by its location in real life and Army General

- In the future, vanilla divisions will also be changed. I will write all the changes if anything happens.

- Now ready 4 new divisions (3RD INFANTRY DIVISION, 11. MOT.-SCHÜTZENDIVISION, 10. PANZERDIVISION, 25. LUFTLANDEBRIGADE ) AND adopted to new division system 1 vanilla division (79 GTD)
Also I added TESTDIVISION with all new units and FOB just to put units in showroom and for fun.

Mod created by 11 ACR mainer
热门讨论 查看全部(1)
14
10 月 17 日 下午 4:20
置顶: Bug Reports
Abrams
298 条留言
Alexander the Mediocre 10 月 27 日 下午 6:03 
Any idea when Armored Fury will be ready for the mod? Just played Four Days to the Weser with this mod and its got me wanting more
周家 10 月 27 日 上午 7:13 
@Abrams Having too many units on the map is actually a good thing, because players who are generals enjoy commanding vast armies.
Abrams  [作者] 10 月 24 日 下午 10:47 
@MetroCZ, I think there will be too many units on the map then.
Abrams  [作者] 10 月 24 日 下午 10:46 
@Coneyko, I am dont know when I will do SOUTHAG, so dont think it will be in near future
MetroCZ 10 月 22 日 上午 7:22 
Can I suggest to remove Command and Control?
Coneyko 10 月 19 日 上午 6:08 
i wish u will add southag AG enhanced soon. It will be fun, there's polish, czechoslovakia and also east germany defense position :)
Abrams  [作者] 10 月 18 日 下午 5:24 
@milo, no there is no way to create scenarios for AG. I can made new pawns but I dont have scripts dor scenarios in map editor. Eugens said that scripts will not be in near future. When they will add this opportunity I will create more historical AG
milo 10 月 18 日 上午 9:00 
so as I correctly understand, there is no way to add a new "pawn" on the campaign map?
Abrams  [作者] 10 月 17 日 下午 6:38 
@milo, about the names
Thanks for pay attention to it:D
It is really hard job. I will improve it in the future.
Abrams  [作者] 10 月 17 日 下午 6:37 
No, I asked about it developers. It is scenario scripting moment. As I said we cant make our own scenarios for now - so..