Total War: ATTILA

Total War: ATTILA

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15th C. Burgundy Wars Units expansion for MK 1212
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标签: mod, Graphical
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67.235 MB
4 月 17 日 上午 4:22
4 月 30 日 上午 7:27
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15th C. Burgundy Wars Units expansion for MK 1212

描述


Charlito and Me bring to you this mod which will start of hopefully becoming a series of unit factions packs for Medieval Kingdoms 1212 AD, however a small start is this.

As many of you know i abandoned my old mod as the goals was too huge and my harddrive with all the work died., Hopefully it will be easier to maintain and finish just faction rework packs 1 by 1
I'm back from the dead and hopefully to finish this mod.

I want to give my utmost sincerest of Gratitude to Charlito/Prinz Eugen. He is a great historian and without his research and knowledge, such a mod would not be possible.

Since my last mod i've made approximiately 508 new variations of 1212 weaponry. Mixing parts from various weapons for historical variants. Which you will get access to some of them with this mod, tons of new sword and axe varations, spanning the centuries, and then some armour proportions changed to fit with others, such as the brigandines in the second and third pictures

This is WIP for now (Work in Progress). Please also keep in minds This is custom battles only, plans to add to campaign roster in the future.

Load order- ONTOP OF ALL 1212, in the very top

Currently contains the following units:
--------------infantry--------------------
Late - German Mercenary Halberdies
Late - Dismounted Italian Condottièri Mercenaries
Late - Ordonnance Pikemen
Late - Ducal Household Guard (Glaive)
Late - Picardie Mercenaries
Late - Flemish Pikemen
Late - Italian Condottieri (Late)
Late - Brabant Pikemen
Late - Flemish guild militia
Late - Ordonnance Swordsmen
Late - Picardie Pikemen
Late - Ducal Household Guard
--------------cavalry--------------------
Late - Coustillers
Late - Burgundian Gendarmes
Late - Italian Condottieri (Late)

--------------------------------------------


Planned units for this pack
-15th century Swiss units
-15th century Lorraine units

Missile :
--------------------------------------------
Late- Flemish Guilde archer
Late- English Longbowman
Late- Ordonnance Crossbow
Late- Ordonnannce Hangunners
Late- Ordonnance Longbowman
Late- Longbowman Ducal Houseguard
--------------------------------------------
Cavalry :
--------------------------------------------
Late- Mounted Archer
Late- Valet
Late- Burgundian Squires
Late- Knight of the Golden Fleece
Late- Charles le Téméraire/ Charles the Bold (General)
Arty :
--------------------------------------------
Late- Bombard
Late- Couleuvrine
Late- Serpentine

Additionally it is going to have some Lorraine and Swiss units too from the Burgundian wars

___________________________________________________________

Planned next: expansions

T3 Holy Roman Empire expansion and units (Packs made)
T3 Hungary and Black army expansion and units (Packs made)
T3 Denmark expansion and units
T3 France expansion and units
T3 England WOR expansion and units
T3 - Italian states
T1 - T3 Teutonic units overhaul + Horned helmets
T1 - T3 - New Russian factions and Kiev overhaul


I want to say sincere thanks for Charlito, Vegetwar and Falx for testing this mod for me, aswell as coming with great suggestions for future planned expansions


Credits: Charlito & Saxo
Credits: Trey for the amazing new logo - Highly recommended logo creator. Discord is - prodbytrey
---------------------------------
Credits for Assets: Medieval Kingdoms 1212 AD
Credits for Swords from 16thC units by Zwei833: Wallerion, Gendarme-Armory, Peroronchino, soidev, zilbeerman & Zwei833 the Buggy Modder

For any one curious at starting on their own i made a little video tutorial on the basics of the variant editor, using 1212 assets, essentially a visual representation with commentary, check it out on my channel






REPORT BUGS IN COMMENTS PLEASE

69 条留言
Mingles 10 月 13 日 上午 9:19 
are you planning on porting these over to the campaign anytime soon? we would all appreciate if you could port the units you have into the campaign!
Mingles 10 月 6 日 上午 1:20 
you dont have to redo the whole unit to fix that,also was wiondering if you had any plans for the future of this mod?
Saxo.dk  [作者] 9 月 7 日 上午 1:36 
@Anticircus, thank you yes its something like that. It is a matter i must look further into :steamthumbsup:
Anticircus 9 月 6 日 下午 10:35 
@saxo is this not a matter of adding imposter models to the VDM for each unit? May be lighter on the system
Saxo.dk  [作者] 8 月 30 日 上午 10:08 
Thats an issue i wasnt aware of at the time, but i'm pretty sure i know what causes it now. Although it will mean remaking all of the units again
leezikzik 8 月 29 日 上午 6:07 
why some units disappear when I go far
Saxo.dk  [作者] 7 月 24 日 上午 11:58 
yes. ive high interests in late russian armour, but also early, i already made some sword / axe variants for the rus and steppe folk
shutkar92.strelkov 7 月 24 日 上午 8:49 
as I understand it, the troops of Russia in the 15th century will be affected.
Saxo.dk  [作者] 7 月 24 日 上午 6:17 
Yes surely, but its good to have the info from him, as im not too familiar with russia i have high hopes to update it, as i love the culture and armour of the principalities. So its very good he provided good research
shutkar92.strelkov 7 月 22 日 下午 2:54 
Yes of course. I know him. I understand that everything takes time. And it's not always enough.