Shadows of Forbidden Gods

Shadows of Forbidden Gods

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The Eternal Carnival
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Tags: Wonder, modjam
File Size
Posted
Updated
15.614 MB
Apr 7 @ 10:51pm
Aug 23 @ 2:31pm
10 Change Notes ( view )

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The Eternal Carnival

Description
Adds the Eternal Carnival, a unique wonder that travels across the map.

A Force for Stability
Left alone, the Eternal Carnival will reduce any Unrest in settlements that fall under its influence. Heroes who need to may also visit it to regain HP or remove any mourning trait they may have.

New Minions
The Carnival acts as a source for unique specialized minions that, while expensive, offer synergies with each other and unique combat effects.

Twisted Carnival
With enough gold and/or power, you can corrupt the Eternal Carnival into the Twisted Carnival, which will act as a potent source of madness and insanity.

However, it will slowly accumulate menace, eventually leading to its destruction.

Future Plans
In the coming weeks, I aim to finalize this wonder with
  • Carnival-flavored midchallenge events
  • Additional challenges
  • Balance tweaks

As well as potentially (if time allows):
  • Additional minions
  • Unique items with unique effects

Other Info
This mod was created as part of the official discord's second modjam, which, as you may have guessed, was themed after the game's wonders. This was a blast to make.

Requires the Community Library to function
16 Comments
Wonderblunder  [author] Aug 23 @ 2:33pm 
Just updated this mod to include a new configuration option for spawn priority. You may need to unsubscribe and resubscribe to this mod, since steam seems finicky about updating when it comes to mod configuration options.
SnickeringSnaussages Aug 14 @ 1:49pm 
Just wanted to pop in and let you know everything seems to be working perfectly for the last couple games. This mod was the *clear* winner of the wonder modjam!
SnickeringSnaussages Jun 26 @ 3:43pm 
hey hey, yippee!
Wonderblunder  [author] Jun 19 @ 3:55pm 
@SnickeringSnaussages alright the bug and typo should be fixed. I just uploaded the update. Thanks for reporting it!
Wonderblunder  [author] Jun 18 @ 9:04pm 
@SnickeringSnaussages hey sorry. I've been busy as of late. I'll look into fixing that in the next couple of days
SnickeringSnaussages Jun 16 @ 2:15pm 
Do you think this might be fixed any time soon? Hoping for a Vinerva game where I toxin the enmaddened cities.
SnickeringSnaussages May 16 @ 3:03pm 
One other bit of feedback- "Condemn" has a typo in "Condmen Carnival" local action, and still remains as a highly-valued action long after the carnival has been destroyed.
Wonderblunder  [author] May 12 @ 7:46pm 
Yes
SnickeringSnaussages May 12 @ 3:24pm 
Do Harlequins stack? Like if I had 3 of them would I reduce sanity triply?
Wonderblunder  [author] May 11 @ 1:31pm 
No, that's a bug. The carnival's influence should be removed the moment it's destroyed. I'll have to fix that when I have the time.