Entropy : Zero 2

Entropy : Zero 2

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Mid-Effort Entropy : Zero Uprising Port (PRE-ANNIVERSARY UPDATE)
   
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1.669 GB
4 月 6 日 上午 7:43
4 月 23 日 上午 5:06
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Mid-Effort Entropy : Zero Uprising Port (PRE-ANNIVERSARY UPDATE)

描述
MADE THIS PUBLIC NOW DUE TO ENTROPY ZERO UPRISING'S ANNIVERSARY UPDATE, CURRENTLY TRYING TO PORT IT RIGHT NOW.
IT WILL REPLACE THIS SOON ENOUGH.

also recommend to not have too many mods installed because it could possibly crash some maps.

After alot of laziness and procrastinating, it's finally released:

THE (mid-effort) ENTROPY : ZERO UPRISING PORT

Basically Entropy Zero Uprising with a kick button.

Contains:
  1. Close Captions
  2. Metrocop Viewmodels + Kick
  3. Functional Bec NPC
  4. MetroZombies (With Sounds)
  5. Traitor/Regular Route
  6. Seperate Metrocop model + APC model for compatibility with mods.

THIS IS NOT A PERFECT PORT (with the title and description saying such.) THE FINAL 2 MAPS (REGULAR AND TRAITOR) AREN'T DONE DUE TO THE FACT THAT, I AM TOO LAZY TO FIND OUT A WAY TO PROPERLY ADD IN TRAITORCOPS, AS IN ENTROPY ZERO UPRISING, THEIR TRAITOR FACTION IS CONTROLLED BY A COMMAND CALLED "istraitor?" WHICH DOESN'T EXIST IN ENTROPY ZERO 2.

DON'T SUBSCRIBE TO "Metrozombie Sounds" WHEN SUBSCRIBING TO "Uprising Metrozombie", THE SOUNDS ARE MANUALLY ADDED IN THE MAPS THEMSELFS, SO YOU DON'T NEED IT.

Credits: Employee8 & Filipad and the team. (For making said mod.)
热门讨论 查看全部(2)
5
6 月 20 日 下午 10:35
BEC not following
Lemon Nade
2
7 月 21 日 上午 8:22
Transition crash
Lemon Nade
59 条留言
Boiled Cabbage 9 月 27 日 下午 6:22 
@Basilisk Could you please help me, i'm a little confused. I am also having trouble with the train loading segment, I've tried typing map "upr_03_04" after the train crashes into the train cars, but it just boots me out of the game. Where you in the tunnel when you did it or where you someplace else. Because I cant get it to work
Azo 8 月 8 日 下午 5:32 
Then again I know nothing about modding so I may be explaining it terribly.
Azo 8 月 8 日 下午 5:29 
yea though they have a lot more time on there hands. From what i understand they just straight up took the maps removed some of the scripts and put in the traitor models and a new script that plays the dialog. It seems a little out there though but if they post it i'll link it.
ArcherThe2nd 8 月 8 日 上午 8:56 
beats the shit out of me
Jariner  [作者] 8 月 8 日 上午 12:53 
something to do with replacing them with an different npc?
Azo 8 月 7 日 下午 10:14 
yo a friend of mine is trying to do something similar and maybe found a solution to the traitor cops and its pretty similar to what you did with bec
EpicGamer2012 7 月 19 日 下午 9:56 
hey don't stress out man take you're time i'm sure i'm very patient so just take you're time.
Jariner  [作者] 7 月 13 日 下午 2:39 
Eh, it's fine, get carried away way too much sometimes for my own good.
Truth be told, i didn't exactly have the best reaction to your comment the first time i saw it.

Hell, i had "fuck off" in my comment when i was originally writing my reply to your comment, realized i was making my self look like a childish, decided to rewrite the comment to be formal.

Honestly, i do want to fix the crashes, i really do, but i have pretty much no way of knowing what causes said crashes, either level transitions, ragdolls, and all that jazz, and with models and textures you would atleast get an error message, with crashes like these, you get none, pretty much leaving me in the dark about it.

Kind of my fault for trying to "one-man" this whole project of mine in the first place,
i should have tried asking for help from people who are experienced at it.

As for what i could do for this addon right now, the best i can do is minor fixes to make it slightly improved from how it is right now.
crowofthenight 7 月 13 日 下午 1:17 
Thank you for your efforts. I apologize if my comment upset you. I didn't mean to be rude, i have no knowledge of these port or software things. Hell, I didn't know how to open the console and search for the map change command until I looked it up.

I was so excited to re-experience a beloved universe through mods. So when I encountered crashes, my excitement was dashed and I was sad. I'm sure the same goes for you too. If you could, you'd want it to work flawlessly and perfectly. Again, I apologize if I sounded selfish.
Jariner  [作者] 7 月 13 日 上午 11:21 
Genuinely starting to hate having this thing of mine, straight up not happy with how this ended up, i wasted alot of my time playtesting it to make it "work", only for other people to deal with crashes that literally could be caused by anything, thanks to the old and shitty source engine that i'm having to work with, i'm torn between deleting this or keeping it, but i'm far more leaning towards the former option, the latter is not exactly helping my morale so, don't be suprised if this just goes to the void, anyone with far more experience in this should have been doing something to this extent instead of me.