全面战争:战锤3

全面战争:战锤3

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[7.0] Lizardmen Lore-Friendly Overhaul [IE/IEE - #11]
   
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描述
Many thousands of years ago, before the Time of Chaos, before the fathers of the Elves and Dwarfs knew of speech or song, the world was visited by a race of travellers. Elven legends dimly recall them as the Old Ones. They came from beyond the stars by means of an inter-dimensional gateway which they created above the north pole of the world. Their silver craft brought the Old Ones to the Warhammer World where they discovered the ancestors of the Elves and Dwarfs, and secretly nurtured them, teaching them the arts of civilization, through to what end remains a mystery.

THE MASTERY OF THE OLD ONES
The Old Ones built fabulous cities and temples away from the areas inhabited by the growing races of the Warhammer World. They raised their cities in the lands known today as Lustria, on the western continent, in the warm equatorial regions which best suited their alien metabolism. They were the masters of the world in those days, and perhaps the masters of the universe too. Their technical skills were unthinkably advanced, their command of sorcery unparalleled. Indeed, such was their knowledge that to them magic and science were as one, blended into a single galaxy-spanning arcane technology. Their polar gateway was a device crafted from this technology, a portal between the very dimensions.

THE FALL OF THE OLD ONES
It is impossible to say what terrible disaster overtook the Old Ones and destroyed the ordered world which they had created. Their gateway, the source of all arcane power, collapsed onto the northern pole creating a region of seething energy, a wasteland saturated in magical power, an open door into the dimension of daemons and gods. This disaster initiated the Time of Chaos and unleashed new and horrifying gods into the world. It made the Realm of Chaos where dwell to this day the daemons of men and other things too mind-destroying to consider.

The Old Ones and their deeds were forgotten. Their children, the Dwarfs and Elves who they had placed on the ladder of civilisation, survived the Time of Chaos and begun to develop in their own fashion. Man, the Old Ones newest and most vulnerable protege, was left to learn by contact with the older races, remembering nothing of their ancient contacts. In Lustria the cities and temples of the Old Ones gradually fell into ruin.


THE SURVIVORS
Although the Old Ones were gone the lands of Lustria were not completely emptied of intelligent life. For the Old Ones did not come to the Warhammer World entirely alone. They brought with them their slaves and servants, creatures whose minds or bodies the Old Ones found useful. Of these creatures the most intelligent were the Slann. The Slann were the organisers and builders, the scientist-sorcerers whose endeavours built the cities of Lustria and moulded the Warhammer World into a shape commanded by their masters. It was the Slann Mage Lords who built the polar gateways and whose spells maintained its integrity. It was the Slann who moved the whole world closer to the sun to warm it, and who changed the shape of lands to create hydro-atmospheric stability. The Slann were second only in understanding to the Old Ones themselves.

INFORMATION
This collection has been carefully curated to provide an authentic, lore-faithful Warhammer Total War experience. Each mod is fully playable within the Immortal Empires Expanded campaign, with only minimal adjustments required. The load order has been meticulously arranged to ensure maximum compatibility across all included mods. Every effort has been made to minimize roster bloat and deliver a faithful representation of the original Games Workshop faction. This collection is designed to work together and in tandem with my other factional collections and campaign improvements. Therefore, please ensure you're only applying submod(s) where they are required and necessary. All credits go to the creative talent responsible for making the mods listed herein.
项目 (13)
Lustria Rises Building Progression Icons
创建者: Conflagration
Just a little mod that changes the new building trees that have been added in the Lizardmen overhaul mod Lustria Rises to have progressive building icons, and prevents any issues with altered vanilla buildings. Some of them use existing Building Progressio...
Lustria Rises - Lizardmen Overhaul
创建者: Conflagration
Lustria Rises is an overhaul and expansion for the Lizardmen race. New additions include 5 new units, 3 new hero types, a new lord type and a new faction. There are significant changes to Legendary Lord's skills, items and effects, buildings, units and mec...
Lingling's Legendary Lizards
创建者: Lingling
This mod aims to add loreful new characters for the Lizardmen factions. Crotaz'l A Saurus Scar-Veteran of Sotek introduced in Warhammer Fantasy Roleplay 4th Edition: Lustria. He's a legendary hero available to all Lizardmen factions. Recruitable by moving ...
Lost Calm: Jurassic Normal (updated for Patch 7)
创建者: Calm&NormalTime
HOW DO GET MORE THAN ONE EXPEDITION? You can't. That would be a pain to balance so no Features Adds new dinosaur units for Lizardmen, as well as a new campaign mechanic for acquiring them. Nakai cannot use expeditions sadly due to him having no regions Use...
Eternal Dynasties (Version 1.3.2) - Medallion of Chaqua (Updated for Tides of Torment)
创建者: greyTiger
Single-Player Only Overview Eternal Dynasties is a mod which is intended to add some flavour for those races and factions that are missing any interesting and unique mechanics. This initial release of the mod revolves around the Lizardmen, giving them two ...
Medallion of Chaqua - Lustria Rises Submod (Version 1.0.1) (Updated for Patch 6.3)
创建者: greyTiger
Overview This submod ensures that Lustria Rises and the Medallion of Chaqua are compatible. Lizardmen units added by Lustria Rises can now be affected by bonuses provided by medallion fragments where appropriate. Other Submods Here are several other submod...
Medallion of Chaqua - Lost Calm Jurassic Submod (Version 1.0.1) (Updated for Patch 6.3)
创建者: greyTiger
Overview This submod ensures that Lost Calm Jurasic and the Medallion of Chaqua are compatible. Lizardmen units added by Lost Calm Jurassic can now be affected by bonuses provided by medallion fragments that relate to feral beasts, monstrous artillery, ski...
Sky Cohort - Faction Mechanics for Tiktaq'to / Tlaqua
创建者: Ubermorgen
"The Sky Cohort was led by Tiktaq'to, Hexoatl's Master of Skies. It was comprised of three wings of terradon riders and a wing of fierce ripperdactyls." This script mod provides additional faction mechanics to Tiktaq'to / Tlaqua. Mod Features Available in ...
Simple Lizardmen Reskin
创建者: Cattsy
What this mod does is very simple, it just changes the appearance of normal units, blessed units and some ror units so that they have a different appearance. - This only Reskin no stats change Should be save Add or Remove during Campaign, recommended setti...
Red Host of Tehenhauin - additional red crested units for lizardmen
创建者: Ubermorgen
This mod adds 15 new units and 11 new followers to all lizardmen factions recruitable from vanilla military buildings. Ported from WH2 with new textures, reworked unit visuals with more variation and rebalanced for WH3. Mod Features - 15 new units (mostly ...
Red Host of Tehenhauin - Submod - restrict units to Cult of Sotek
创建者: Ubermorgen
This submod for my unit mod "Red Host of Tehenhauin - additional red crested units for lizardmen" restricts recruitment of its units to Tehenhauin's faction Cult of Sotek only. Should be no problem to enable mid campaign, probably even to disable again. Th...
Regiments of Renown - Lizardmen
创建者: Ubermorgen
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. http://i.imgur.com/uWU3h0A.png ROSTER The following RoR are adde...
Lizardmen Campaign Variants - Compilation
创建者: Ubermorgen
Adds new campaign variants to most of the lords and heroes of the Lizardmen. Each one has their own visual style with unique helmets, weapons and equipment, fashioned from various lizardmen assets in AssetEditor. In total there are 39 new variants. Support...
在 AwDiddums 的 2 个合集中
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58 件物品
[6.3] Aw’s Lore‑Friendly Overhaul [IE/IEE]
20 件物品