Age of Wonders 4

Age of Wonders 4

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No Conflicting Skills + Hero Unit Types
   
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3.883 MB
3 月 29 日 下午 1:41
8 月 13 日 上午 12:22
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No Conflicting Skills + Hero Unit Types

描述
This mod was a merge of two conflicting mods:

My own No Conflicting Skills
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3371884026

And

Lumintorious's Enchantments work on heroes
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3452458873

But I had to re-do all the unit classes for Archon Prophecy, so it's not exactly the same as this one now.
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0
9 月 28 日 上午 4:19
Class Skills -> Unit Type mappings
Fii
36 条留言
robertpanasuk 11 月 13 日 下午 12:13 
The Battlesaint's starting skills likely need an update since they got buffed.
grumble314 11 月 13 日 上午 10:57 
Only issue I've seen so far is with the Vampire Skills.
The Observer 11 月 11 日 下午 3:53 
Mod still works (I think), just needs an update for the new classes/hero types.
Butcher Pete 10 月 4 日 下午 3:23 
Ok. I started a new game, ran the mod and got it to work then ran my old game and got that one to work as well.

The primary problem seems to be the mod order. Some file somewhere was being overwritten by one of the 20+ other mods I had. Strangely... all of my other mods seem to be working...

Please make a note in your description that your mod needs to be loaded at the **bottom** of the mod load order.

Also, my speculation that receiving buffs (like Zeal) prohibits heroes from getting associated enchantments was correct.

Redundant buffs:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3580593214

No redundant buffs:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3580593302

This second problem was the reason I had issues isolating the problem in an old game.
Butcher Pete 10 月 1 日 下午 6:58 
I tested Ranger, Deathknight, Spellblade (dragon), and Spellblade (non-dragon).
Fii  [作者] 9 月 30 日 上午 1:17 
No... I don't think any of those are the problem. I've reset heroes with 6 or 7 skill points before (default allocation with no conflicting skills is really trash) and there were no issues there.
Signature skills that give Zeal also should not be a problem, they shouldn't overwrite each other either.

Which class was it?
Butcher Pete 9 月 29 日 下午 12:15 
Oh my characters are all high level: between 8-12. So I just took skills on both sides of the tree simultaneously. Note: I loaded this mod into a game already in progress, so maybe that's where the error is. I don't have time right now to test a new game. It could also be the high level signature skills causing an error (as some of them provide zeal and could mark a character to not receive zeal).
Fii  [作者] 9 月 28 日 下午 9:15 
I also just tested this with Legion of Zeal and the default Alfred Elderstone. Cannot reproduce your error whether re-casting before or after hero skills reset. Once I re-picked the Knight or Berserker skill, Zeal was reapplied.

Can you tell me which skill you were testing with?
Butcher Pete 9 月 28 日 上午 10:42 
@Fil

I tested it. No, if you reset and then take the skills, you do not get the enhancements. Ending the turn doesn't change anything either.

Things also seem inconsistent, as I have seen Zeal -- through the spell Legion of Zeal through Tome of Zeal -- get reapplied to certain heroes sometimes.

The test: I reset the heroes. I then ended the Legion of Zeal spell and recast it. On recast Zeal did not reappear on any except 1 hero. Then I performed the test again and yet this time the same hero didn't get Zeal despite choosing the same skills. I do not know what is causing this inconsistency.
Fii  [作者] 9 月 28 日 上午 4:23 
You can put your suggestions for unit types in the relevant thread.