Garry's Mod

Garry's Mod

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Dynamic Combine Rappelling
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素材类型: 插件
插件类型: NPC
插件标签: 影视, 风景, 写实
文件大小
发表于
更新日期
27.572 KB
3 月 29 日 上午 4:22
11 月 13 日 下午 4:31
6 项改动说明 ( 查看 )

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Dynamic Combine Rappelling

在 w.black57 的 1 个合集中
WeMods
28 件物品
描述
If you want this to support custom animation, use this instead (Thanks UNIT1 for the compatibility fix!)

*******************************

Combines have been given implants to fight acrophobia, they will now start rappeling from high places.

Half life 2's default rappelling system of combine are scripted to be executed at a fixed distance, I wanted to make it more dynamic and work in gmod.

Features
- Combine Soldiers will now have a chance to rappel down if their target is on the lower ground
- This will prevent more situations where if they are spawned somewhere on a small high platform, they can't move at all.
- Enable their acrophobia again by typing "wblrappel_enable 0"
- wblrappel_maxdistance & wblrappel_mindistance to adjust their rappelling distance
- Combine Soldiers are now more Tacti-Cool B)

Try fighting The Combine faction now and see how it goes

Check out my similar mod for HL2 Hunters


I have a Combine AI improvement mod, or the likes. Will it conflict?
- There is a HIGH CHANCE that it will conflict, since that AI changing mod will most likely override the rappelling orders/commands. This is like having two commanders commanding the npcs (They'll keep receiving instructions on both mods and will be confused on which to execute) if both are installed. But if my mod somehow works with it, then that's good! ^_^


Like and Favorite if you loved it! ^w^



Check out my other mods!

Donation would be appreciated for my work ^_^


Have fun watching them Rappel!

tags: rappel, tactical, NPCs, AI, movement, optimization, pathfinding, combat, Tacticool, NPC AI, swarm, horde, stampede, chaos, fairness, balance, GMod, sandbox, Half-Life 2, AI behavior, NPC enhancement, toggleable, convar, configurable, server-side

热门讨论 查看全部(3)
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9 月 7 日 上午 7:49
置顶: incompatible addons
Gorigo
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5 月 31 日 下午 4:39
the great emu war
SPOOKY SPINO
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6 月 14 日 下午 7:46
АКЦЫКЦ
мяукин☘
275 条留言
w.black57  [作者] 11 月 13 日 下午 4:56 
@Immortal Guard

You're welcome.. it's a sad day today we lost a comrade :SaffronCry:
Guard 11 月 13 日 下午 4:47 
@blep07 its too late we lost him
Guard 11 月 13 日 下午 4:46 
tnx for update rep and love for you my friend:gtfoheart::bf5star:
w.black57  [作者] 11 月 13 日 下午 4:33 
@all

Jokes aside, new update seemed to have broken my mod indeed. Should work right now! :happyfaye:
w.black57  [作者] 11 月 13 日 下午 4:32 
@blep07

Dont die, I fixed your life support! :laughing_yeti:
blep07 11 月 13 日 下午 2:19 
its broken! PLEASEEEE fix it this mod is amazing and i cannot live without it.
holberry20 11 月 13 日 下午 12:47 
[Dynamic Combine Rappelling] lua/includes/modules/constraint.lua:334: attempt to index local 'mat' (a nil value)
1. CreateKeyframeRope - lua/includes/modules/constraint.lua:334
2. Elastic - lua/includes/modules/constraint.lua:626
3. applyElastic - lua/autorun/werappel.lua:367
4. wblSpawnRappelRope - lua/autorun/werappel.lua:371
5. unknown - lua/autorun/werappel.lua:435
AtomicJuno 11 月 13 日 上午 12:27 
new update breaks this
Monkey 11 月 12 日 上午 2:18 
Can you add that metrocops can rapple too?
Glukfan191 sups.gg 11 月 7 日 下午 8:34 
Is there any other way to use it on x64? cause I can't use the stable branch as I keep getting not enough memory errors