Crystal Project

Crystal Project

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The Angel
   
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3 月 9 日 下午 8:13
9 月 30 日 上午 8:16
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The Angel

描述
For the Duality Mod Jam.

The Angel is either a main support or main dps, and depending on which playstyle you prefer, the Angel's kit will adapt to better fit that playstyle. However pick wisely, as going one route will prevent you from using the other efficiently.
5 条留言
Echo  [作者] 4 月 14 日 上午 5:27 
Glad you like the design @Sandling! Looking back, yeah Guardian only covering for 1 turn is a bit awkward, when I get the chance to update the mod I'll bump it up to 2. The same can be said about the damage and debuff skills, though I'm a bit more hesitant because, at least with power/magic up, do not have a lot of sources within game for a reason.

As for the passives, they are in a bit of an awkward spot because of how it lines up with other classes. The reason they are so low is because they can easily make MP a non-stat. They suck in the early game but in the late game they are a bit ridiculous. I might rework them since the class doesn't have any mana sustain abilities so the passives are a bit out of left field. Also, them being 6 PP is mainly just to make it so you can't have both pure and corrupt intentions equipped since flavor-wise that doesn't line up. If they are not worth spending the 6 PP for, that is a more of a problem than them just costing too much imo.
Sandling 4 月 13 日 上午 9:01 
Really loving the unique design on this class - Some of its balance could be looked into imho though: The buff/debuff durations just being a single turn (instead of say 2) feels rather underpowered. It makes Guardian especially frustrating, as the Cover usually just goes away when cast on an Ally that has their turn immediately after yours.

The passives also feel incredibly underwhelming at 1%, especially at the whopping cost of 6(!) PP.
呶呶 Bot 3 月 16 日 上午 8:45 
@Echo yeah Thank you. --- and NP. Current localization only performs text replacements which based on the original texts. Therefore, updates to the MOD won't affect the localization——only text changes will require localization updates
Echo  [作者] 3 月 16 日 上午 5:20 
Hey, I'd love to have my mods included! Just to clarify though, there are some things I still need to update with this mod. Mainly just spriting issues. Is that going to cause an issue with your translations?
呶呶 Bot 3 月 10 日 上午 6:02 
Hello, I am currently in the process of translating a large number of interesting MODs into Chinese and have completed nearly a hundred so far Here . I would like to include your work in this translation collection too. The current localization work as a language pack, meaning users will need to subscribe to both your original MOD and the Chinese localization file -- No modifications will be made to your original MOD. However, I still believe i should seek your permission before starting the translation work. Thank you!