Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Synergy Mod Menu [Zombies]
   
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3 月 7 日 下午 5:34
10 月 23 日 下午 7:43
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Synergy Mod Menu [Zombies]

描述
A WIP Black Ops 3 Zombies GSC Mod Menu

The Controls popup when you Load into a Game, you have to be Host for the Menu to work

This Menu is a Work-In-Progress, so expect changes and possibly some Bugs

If you have any Issues/Suggestions, Feel Free to Drop a Comment

This Mod Menu is Open Source on Github: https://github.com/SyndiShanX/Synergy-BO3-GSC-Menu
热门讨论 查看全部(2)
5
8 月 21 日 上午 8:14
Custom Map Issues
SyndiShanX
4
10 月 2 日 上午 12:01
Bugs/Issues
SyndiShanX
133 条留言
TheDawnFox 6 小时以前 
Its all good, 8 attachments is enough already. Whats really important is figuring out a way to fix the walbuys cause you use this mechanic pretty much all the time, specially when youre rounding high. Even more when i set the healthcap low to skip pap, so a workaround would be epic!
SyndiShanX  [作者] 23 小时以前 
The attachment limit is a limit with the game, nothing I can do about that

The wallbuys probably don't work since they give you the weapon from your weapon kit which has different attachments, you might be able to use secret shopper, but idk if that would even work

I could take a look at the limit, but if it's anything like the other games,it probably isn't a simple thing to change
TheDawnFox 10 月 24 日 上午 6:26 
Btw is it remotely possible to increase the max amount of zombies spawning at once? I think default is 24 but ive seen custom maps where u get double that or even 64. Absolute chaos. Just another suggested feature u could try adding.
TheDawnFox 10 月 24 日 上午 6:26 
Ok I did a test run, trying all weapons with their respective attachments and it all works flawlessly. All the missing ones are present now and all of them work they way they should, awesome! Even the Razorback has all the attachments and works as another weapon, its just missing sound.
Aso I noticed all weapons accept a maximum of 8 attachments, is that a bug or intentional? On Rifles u are still able to add more than 8 but the limit doesnt allow it.

Now theres a BIG problem: when u add a single attachment to any weapon and try to buy amo from wallbuy, it will charge you the points but wont give you the ammo at all. It gives you the ammo if you remove all the attachments again. This basically makes this whole option unusable.

Timescale option is flawless now, awesome!
TheDawnFox 10 月 24 日 上午 4:36 
Perfect, ill run some tests now!
SyndiShanX  [作者] 10 月 23 日 下午 7:48 
Let me know if a weapon is missing attachments besides Dual Wield, Extended Mags, and High Caliber
SyndiShanX  [作者] 10 月 23 日 下午 7:47 
I updated the Attachments Menu and Changed the Timescale Increment to 0.125 (0.1 doesn't work correctly)

I couldn't find a way to change the Damage dealt by Grenades
SyndiShanX  [作者] 10 月 23 日 下午 6:00 
Any attachment that's missing after the update isn't there because it doesn't work
(Ex. Dual Wield, Extended Mags, and High Caliber)

Also the Razorback does support attachments, and can be heard echoing when tap firing which is odd
TheDawnFox 10 月 23 日 下午 12:53 
Awesome man, ill keep an eye on the next update
SyndiShanX  [作者] 10 月 23 日 下午 12:21 
The Razorback isn't supposed to be obtainable in Zombies, so it doesn't have the sounds or attachments available

I'll look into the missing Attachments, the Timescale change, and see if there's anything I can change about the grenade damage, but idk if that's possible