边缘世界 RimWorld

边缘世界 RimWorld

82 个评价
Ebon Rise
2
2
2
   
奖励
收藏
已收藏
取消收藏
Mod, 1.5
文件大小
发表于
更新日期
5.809 MB
3 月 2 日 上午 9:34
7 月 13 日 下午 10:40
8 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
Ebon Rise

描述
Hey guys, this is a creature content mod to add in my own personal creatures into the world of Rimworld!
This is very early in its development. As such only one creature has been added so far. It is mostly functional, but we need to get test runs done so we can tweek the mechanics and make it more fun and less tedius.
The creature currently can be spawned using the dev tool "Spawn Pawn" but we need your help to confirm it can spawn naturally as an advanced Anomaly!
We also need your help testing its mechanics, finding bugs, and suggestions to make it more fun, or fine tune any tedious problems.

If you discover a bug or if something is too tedious, please post it in this page comments and reports!

And please share your mod list so we know what the conditions are for your bugs!

This is currently version 0.5.1

/\/\/\/\
    Fixes and addons To Do List:
  • Bug: Collecting Fur clumps resets the logs every time a new rift stalker is spawned. Collecting more than 6 does not stop further logs from being created.

    -

  • Quirk: The rift stalker, if leaping to devour a pawn, and that pawn is currently feeding or directly adjacent to anything else such as another pawn or an animal, the adjacent pawn or animal is eaten instead.
  • Quirk: Chasing it down, getting 1 or 2 shots in, then it runs off where you have to search for it again. This is very Tedious. We need to think of a better mechanic.
    [Current solution: EMP weapons to stun Rift Stalker to make it spit out eaten pawn and stay still briefly to be shot at.] [Not Yet Implemented.]
  • Quirk: Very much prefers facing north when swallowing a pawn. It seems to land just south of what it is attacking and faces north to eat the pawn.

    -

  • Feature: The ability to Heal the Rift Stalker while it is captured on the Holding Platform.
  • Feature: The ability to re-capture a docile Rift Stalker.
  • Feature: The ability to study a docile Rift Stalker that is not on the holding platform.
  • Feature: Create a Mostly transparent sprite of the Rift stalker while invisible of its eyes and teeth, as a spooky method of locating the invisible rift stalker. Combine this with the message "[Pawn] feels they are being watched." - Sprite only appears when someone is within a higher range than what would be needed to detect the Rift stalker. [I.e: Detection is 15, then line of sight would be 30 or 40.]

  • Change: Cooldown before eating a pawn again after being stunned, to prevent it from immediately re-eating the escaped pawn.
  • Change: Suppress Logs until after the Rift Stalker is spotted to avoid spoiling its reveal.
  • Change: Find a way to restrict total Rift Stalker spawns at any time to 1 -or- color swap different Rift Stalkers.

  • Known issue: when feeding a pawn to the stalker an error will occur, should not affect gameplay
---------------------------------------------------------
    -- Side Effects with other Mods Noted:
  • The "Needs bar Overflow" allows for the Rift Stalker to reach roughly 600% food after eating one pawn. This effectively makes it easier to keep docile, as you do not need to feed it as often as Vanilla (100% max) [Recommended]
  • The dragons in "Dragons Descent" can be fed to the Rift Stalker, for some reason.
    [This might be fixed, but cannot verify until Dragons Descent is updated and tested.]
  • The mod "Stabilize" Will allow you to stabilize a downed Rift Stalker. However, it seems it will immediately stand back up if you do so.
    [Mod "Stabilize" is dead. Replaced by mod "Stabilize Bleeding" - Currently untested]

---------------------------------------------------------
Credits:
The code is created by: Big_Bad_E and, in part, Coziii.
The sprite of the Rift Stalker was created by: Anthitei
The Fur drop art was created by: timesnewroman910


--
Permissions:
You may translate this mod to whatever language you need.
You may use this code to make something for yourself.
You may NOT Take ownership of the characters in this mod.
--

DISCLAIMER: I Politely request that any discussion or use of RimJobWorld in relation to this mod be kept private. The characters put into this mod belong to me and I am not comfortable with them being put into those situations.

--

Source code: https://github.com/SnowyFoxy/Ebon-Rise
热门讨论 查看全部(1)
5
11 月 3 日 上午 9:30
Bugs/issues
Gryphon Pudge
94 条留言
FocussedNut5 3 小时以前 
DeVout i am still curious on if you have tried prioritising the animal part of the code rather then the entity part some what similar to how Secure Contain Rimworld has done it. i don't do any coding for Rimworld but if it is similar to what I've done you should be able to do this to fix it in 1.6 and if it does not fix that it should at least make the rift stalker easier to control (when i used the mod i noticed it was hard to do and medical actions on it as the "entity" part of it made it constantly wonder and i believe that having the code prioritise the animal code before the entity stuff should help).
Note: I remember recommending this to you but don't think you ever responded (or don't remember if you did.)
DeVout Numelran  [作者] 11 月 15 日 上午 8:47 
it currently isnt working for 1.6 unfortunately. Havent had the time or a coder who has been able to fix it yet.
FocussedNut5 11 月 8 日 下午 12:33 
CappyFox did you put it in 1.6? as that might be the issue
CappyFox 11 月 2 日 下午 10:44 
Rift stalker no move :<
6B 9 月 23 日 下午 2:12 
can't wait to try this, i love the look of this critter :J
FuzzyDragon51 8 月 6 日 上午 5:18 
yeah!:slimeamazed:
DeVout Numelran  [作者] 8 月 5 日 上午 9:09 
Coziii is working on it! just gonna take a little bit of time.
FuzzyDragon51 7 月 30 日 下午 10:50 
Damn well just take your time I guess :slimetabby:
DeVout Numelran  [作者] 7 月 29 日 下午 3:59 
1.6 is proving difficult to get done. pathfinding and behaviors are broken and it is difficult to find someone who can fix it.
MaroonPhoenix 7 月 18 日 下午 8:49 
No worries. I think everyone prefers you guys to take your time and have a more stable fun mod:6face:. <3