Project Zomboid

Project Zomboid

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Tomb's Player Body Overhaul - Compatibility
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16.124 MB
2 月 21 日 下午 1:13
11 月 13 日 下午 8:11
17 项改动说明 ( 查看 )

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Tomb's Player Body Overhaul - Compatibility

描述
Tomb's Player Body Overhaul - Clothing Compatibility [B41+B42]

To keep the main mod light on updates I'll be doing all clothing / mod compatibility work within this submod. Some vanilla clothes are too lowpoly for adjustments to the bodies to eliminate the clipping, so I'll be updating the meshes for vanilla and modded clothes with versions that are built to fit. As a bonus, the reshaped clothing are a little more detailed than Vanilla, but I'll try not to alter the original vibe too much.

Initial B41 support has now been added!
Please report any bugs or issues to the pinned thread below, TY!


Comes with 2 files:
Vanilla+
Covers basegame meshes as well as all other mods and has no dependencies. All users should enable this file.
Boots Expanded
Is separated out as it requires boots expanded as a dependency.

These mods work by slipping new meshes in on game load to take priority over the meshes in the base game and also for other mods. This is the least invasive way I can think of adding compatibility and requires the least amount of XML data maintenance, but what this means is...
  • The mod files must be enabled on the main menu mods screen and also in the save file if you're adding this to an existing save.
  • The mod must be below any other clothing mod that it's intended to affect.
  • The game MUST be restarted after installing the mod in order to take effect.

Your best bet is to just drop this at the very bottom of your load order and you'll have no issues. If you activate a clothing mod that references the files replaced by this mod, even if it goes above this mod in the load order, you'll need to restart again in order for these models to take precedence. They only load when the game itself does because they have no associated XML files. If these instructions are not followed the models won't apply.

Currently supported clothing/mods:
  • Vanilla models and any mod that references those Vanilla models
Plus custom modelled / edited items to remove clipping with:

All credit for any models that are repurposed/reused/adjusted for this compatibility patch goes to their respective original owners, listed above.

Safe to add to existing saves, but always be sure to make backups before adding new mods to existing runs!

Most items will simply just be swapped out to use these custom made compatible versions. Out of respect i'll only be editing meshes that are specifically listed as edit friendly or those I have explicit permission to adjust. Be sure to support the original creators!

I don't typically have lots of time to play so I'll mostly be relying on community feedback to weed out problems. If you see something clipping, floating, or stuff that just looks ugly, please make a note of the mod/garment/gender and drop a note in the pinned thread TY!

If you want to stay up to date with future development and other upcoming mods feel free to join the Discord where I post updates regularly.
[discord.gg]


If you want to support my efforts
[ko-fi.com]

[theindiestone.com]
Please respect and support the original release and do not edit, re-package or re-upload this mod without permission TY.

Workshop ID: 3431734923
Mod ID: TombBodyCompat
Mod ID: TombBodyCompatBootsExp
热门讨论 查看全部(3)
66
10 月 10 日 下午 7:58
置顶: Clothing incompatibility reports / suggestions
Tomb
12
9 月 19 日 下午 6:00
置顶: Bugs/Error reporting
Tomb
6
10 月 21 日 上午 4:33
置顶: List of updated models
Tomb
160 条留言
HECKINLOVEMILFS 19 小时以前 
would absolutely love to have a comptability patch for the HECU mod too
♥ PixxieTTV ♥ 20 小时以前 
I'm just curious why the pics show fingers and such but when I apply this mod I don't have an option for better hands. It's just the same vanilla body with some shading
Tomb  [作者] 12 月 2 日 上午 11:55 
@heisenberg - The patches here fix the most egregious clipping stuff that i know about, I haven't extensively tested yaki's beards but the head shape is super similar to vanilla so it should be fine, try it out. If you notice anything that's clipping real bad drop a note and i'll investigate
heisenberg 12 月 2 日 上午 11:40 
can this work with yakis beards, imperial chops and some of the mostly used clothing mods i forgot their names to
Jaxx - pshoooo 11 月 22 日 下午 12:30 
that's what i figured :') i probably should just hope for a higher res version of the Palette mod since it would look out of place with the quality of this model and texture compared to vanilla anyways. thanks for looking into it!
Tomb  [作者] 11 月 22 日 上午 11:53 
@Elma - Should be fine!

@Jaxx - pshoooo - The piercings I would assume are 3d models so those could get an override mesh, but the palette textures are all authored to line up with vanilla facial textures/model/uv. While they _might_ work with my body, the they might also be super janky. And there's no easy way to fix those beyond completely reworking them.

@Brother Foot - <3
Elma 11 月 21 日 下午 6:36 
This mod still working on current B42 version :stardrop:
Jaxx - pshoooo 11 月 21 日 下午 1:37 
is there a world where PALSJ's Palette/Piercings mods get compatibility? i don't know the technical details but i know it's probably more work for all the faces to have appropriate makeup spots, but it would be wonderful if it could be
Brother Foot 11 月 14 日 下午 4:41 
Your the best Tomb! Thank you for all your wonderful mods.
Tomb  [作者] 11 月 13 日 下午 8:14 
I had an hour to kill and it seemed to be quite a popular request, so compatibility for Reaper's Hair + Beards has been added!