Project Zomboid

Project Zomboid

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Vanilla Vehicles Replacer (KI5)
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330.968 KB
2 月 8 日 上午 6:09
12 月 4 日 上午 8:38
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Vanilla Vehicles Replacer (KI5)

在 Пупсич 的 1 个合集中
Vanilla Vehicles Replacer (KI5)
74 件物品
描述
This mod was made to replace vanilla cars with cars from the KI5's cars collection.

You can use any cars you want, but for a complete replacement, make sure you have at least one mod from the following lists from this thread.

The mod will be updated as KI5's cars are updated.
Can be added to/removed from existing save.

Mod order: should work normally on different positions.

If you want to support me and my work you can do it here:
[dalink.to]

Workshop ID: 3423424077
Mod ID: VVR
热门讨论 查看全部(4)
19
8 月 30 日 上午 6:57
置顶: Cars that are best used for replacement
Пупсич
641 条留言
Пупсич  [作者] 3 小时以前 
@Fc Pal та я думаю прям серьезных проблем не будет, мне просто нужно чтобы машины KI5 нормально работали для тестов
Fc Pal 10 小时以前 
Пупсич если надо помощь в обнове на 42.13 пиши
Пупсич  [作者] 16 小时以前 
@Asthma I can try to do this in the next update
Asthma 16 小时以前 
any chance to replace vanila tires with KI5 universal or random? there is no use for vanila tires with you mod
Пупсич  [作者] 12 月 11 日 上午 10:15 
@大廚 W.D.H it happend because i aссedently add racecar spawn zone in code (not exists in B41), i'll fix it when made mod compatible with B42.13
大廚 W.D.H 12 月 10 日 下午 11:39 
What happened?
`attempted index: vehicles of non-table: null
function: NoBurnt -- file: Sandbox.lua line # 40 | MOD: Vanilla Vehicles Replacer (KI5)
java.lang.RuntimeException: attempted index: vehicles of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
大廚 W.D.H 12 月 10 日 下午 11:39 
What happened?

at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.iso.IsoWorld.init(IsoWorld.java:2475)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
`
Пупсич  [作者] 12 月 9 日 上午 4:55 
@DaddelPanda no, they don't, so smashed cars just replaced with normal cars in bad condition
DaddelPanda 12 月 9 日 上午 3:22 
I'm using Cars from KI5, do they not have Wreck Variants to spawn Wreck Cars?
Пупсич  [作者] 12 月 9 日 上午 2:58 
@lost maybe, idk, maybe the chance of getting a key in zombie is just lower in residential areas (which is essentially what March Ridge is)

@DaddelPanda yes smashed cars also replaced