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报告翻译问题










(Part 2/2)
Creating entirely new generic Korean character models would require a massive amount of work, and unfortunately I don’t have the capability to produce something on that scale… so it may not be feasible.
For issues related to Korean commanderies and vassal independence, you’ll probably need to contact the 190 Expansion mod team. They would need to add regional factions for each new area—and that’s something outside what I can do.
Thank you for enjoying the mod. I’ll keep doing my best so you can continue to have fun playing it!
(Part 1/2)
Thank you for sharing your balance feedback. I’ll look into adjusting the satisfaction and salary mechanics in the next patch.
As for unique events between the Korean factions, I can give it a try, though I’ll need some time to come up with ideas.
At the moment, I don’t have plans to add new unique units—but if I come up with something interesting later, I may try implementing it then.
Regarding reskin mods, the only reskin currently available for Korea Plus is the one made by DrunkenPanda.
I think Tamna should have 1-2 more unique Tamna units, particularly one that is more elite, like a late-game, all-rounder Heavy Tamna Spearmen with javelins or something.
Despite my unit reskin mods, all Korean units use vanilla skin? Can you explain that to me please? Long term I think the skins should be changed.
Long-term, I think it would be nice if Korean generic generals have their own modified look compared to vanilla. I heard that in the past, Koreans used to wear a lot of white. So perhaps there could be some white clothed generics and uniques?
I love this mod man, thanks lol.
(Part 1/2)
Here are some thoughts during my Tamna legendary campaign:
I think Tamna's faction mechanic (increase salary to increase satisfaction) should be nerfed. It's too easy to give satisfaction and keep characters. I play on Legendary and I was able to easily keep all but one character without them defecting by raising the salary to 10. In fact, even after I vassalized and annexed Baekje, I kept every character, even those with faction grudge + rivalries within faction and faction leader! It feels like nothing could ever cause defection. So, I think the satisfaction given should either be reduced by half or double the salary cost.
It would be nice if there were more events between Korean factions in general. I'm a big fan of events because it gives something unique to every turn. In my opinion they don't even have to be historical.
For example:
Goguryeo (Jolbon Buyeo → Goguryeo → Goryeo)
Baekje (Sipje → Baekje → Southern Buyeo → Baekje)
Silla (Saro-guk → Silla)
Gaya was a confederation, so the leading city-state changed, but the faction name itself did not.
Buyeo had Eastern Buyeo, but as far as I know, it was treated as a separate faction.
Dongye and Okjeo eventually became vassals of Goguryeo and disappeared not long after.
Tamna existed as the Tamna for over 1,000 years before being absorbed into Joseon.
Also, in the previous patch, all Korean faction flags were set to change when reaching King/Emperor tier by adding a new emblem.
Is this feature not working for you?
In my opinion, since the current Korean faction names are already state names, I’m not planning to change them based on faction rank.
Technically, it is possible to change them, but historically there aren’t many cases where a country’s name changes just because it becomes a kingdom or empire. Even when early and later names differ, most of them were temporary or eventually returned to their original names, so I don’t really see a strong reason to change them in-game.
I’ve fixed the issue please check again.
Also, TUP is not compatible.