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once a player escapes it will set them to a room with the map where they can see the round while they wait, until the timer goes back to 0 it will trigger the map clean up thing to reset everything to normal, the mini map is optional, if you dont wanna then you can make it so if the game detects GWS spectate mod then the game will automatically write "start_spectating" in their dev console, once the timer reaches 0 the game will do a clean up and automatically write "stop_spectating" in their console, does that sound more clear?
i don't know where it'd teleport the players to or how long the players would be gone after jumping into a ring, plus it'd be boring for players who already made it because they'd just be trapped for however long it is and spectating is something only lua can do. i'd have to basically recreate td's round logic for something most people likely won't use because it'd be so unintuitive and unnecessary