Dominions 6

Dominions 6

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Call to Arms (Update to Dom 6)
   
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1 月 29 日 下午 8:31
1 月 29 日 下午 8:58
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Call to Arms (Update to Dom 6)

描述
Dominions 6 mod
This is a mod I developed for a faster paced, fast research game. Due to the nerfing of production and order since Dominions 3, I made up a mod with alternate ways of getting huge amounts of troops without having to sacrifice a lot upfront so i can keep recruiting mages.
The primary focus is freespawn, and much like HoMM or Footman Frenzy, your forts will automatically produce units. The units produced are based upon the PD of your nation, and are generally lower cost recruitment units. Generally you'll get more cheap units than expensive ones.

So what the conditions for these 'freespawn'?
You need a fort in a province that belongs to you, not being seiged, and have dominion present. Also, the amount of units you'l get is largely dependent on production and sloth scales. On average, a player that picks production 3 will get roughly twice as many 'freespawn' as one that picks sloth 3.

Now the big question is 'why don't I just tank order then?
Because now you get a small flat gold bonus for order scales as well as being able to recruit not chaffy units.

From games I already played, I highly suggest playing this on high indie difficulty and at fast research, with a focus on aggressive play against other players.
2 条留言
Gentleman Crow 5 月 23 日 下午 5:03 
Love this mod! Question though. Does this mod work with nation mods?
Conquestofgames54 4 月 16 日 下午 11:01 
should yomi get more oni for sloth?