Space Engineers

Space Engineers

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Redistributed Ore - Better Stone 1.1
   
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Type: Mod
Mod category: Planet
标签: NoScripts
文件大小
发表于
更新日期
350.053 MB
1 月 23 日 下午 12:57
9 月 25 日 下午 1:17
3 项改动说明 ( 查看 )

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Redistributed Ore - Better Stone 1.1

描述
Better Stone Edition of Redistributed Ore

This version was made for "Better Stone". Every planet contains the same ores as in the original mod. The ratios between the ores are preserved. Version 1.1 scales the ore veins correctly for the small moons.

"Better Stone" broke my tier system because I would have generated more than 255 ore mappings on some planets which is the maximum supported amount. To solve this problem all ore with the least spawning probability will not spawn tier 1 surface veins. Some of the most common ores will not have ultra deep tier 4 veins. I maxed out the definitions as far as the game allows it.

Depth Tiers
Tier 1
Flat veins close to the surface. Similar to vanilla. 3-15m
Tier 2
Medium depth long veins. 40-100m. These are barely detectable by small grid ore detectors.
Tier 3
Very deep very long veins. 140-372m. It is guaranteed that these start at 140m and then dive down up to Tier 4. Large grid detectors can detect these veins.
Tier 4
Very deep bonus tier. 370-450m. Is always connected to a Tier 3 vein.

These are too deep for you? Here is a script that makes them more flat:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3369846336

Original Mod
The original mod for vanilla gameplay is here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3364818519
Old version 1.0 (Unlisted):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3368343385

Mod Compatibility
This mod does not work with other mods that replace the planet generator sbc files, height maps or material maps. It only modifies the planets that come with the game.
My Seams Fixed mod is already included and does not need to be added when this mod is used.
"Smooth Voxels" will work.

Replaced Height Maps for Alien
I made a mod that replaces the height maps for the Alien planet. If you didn't know, the Alien planet uses the same height maps as EarthLike. I made compatible version of that mod which you can find here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3505044617
This is fully optional. If you use that mod, put it on top of this mod in the in-game mod menu.

Rebalanced Asteroids
If you're interested I also made a rebalance mod for the asteroid definitions of Better Stone:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3511204395
11 条留言
michi84o  [作者] 10 月 9 日 下午 12:43 
This mod only changes the original planets that are included in the game. It will not have any effect on other modded planets.
Additional planets will need to have a Better Stone compatibility patch.
Null 10 月 2 日 上午 1:02 
Is this compatible with modded planets or does a patch have to be created for each one? I was hoping to play Major Jon’s new planets.
michi84o  [作者] 9 月 25 日 下午 1:17 
Fix for Apex is up
michi84o  [作者] 9 月 24 日 下午 10:38 
Oops, I thought I already did that. I'll update the mod when I come home from work.
.dot aka Saddok 9 月 22 日 上午 11:50 
Can you make this apex compatible too? You're awesome!
Crinkly 8 月 13 日 上午 12:01 
Thank you. :steamthumbsup:
michi84o  [作者] 8 月 12 日 下午 12:17 
It works with existing saves. If you didn't use the mod before then the old ore locations will just disappear. Any voxels that have been altered will stay unless the voxels are reset with the admin menu. I recommend to make a backup save before testing the mod.
Crinkly 8 月 12 日 上午 10:47 
Will this mod work on an existing savegame, or will a new start be required ?
Sawtooth44 7 月 14 日 下午 1:26 
thank you
michi84o  [作者] 7 月 14 日 下午 1:24