边缘世界 RimWorld

边缘世界 RimWorld

62 个评价
No Water Raids
   
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Mod, 1.5, 1.6
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782.031 KB
1 月 23 日 下午 12:11
7 月 14 日 下午 4:14
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No Water Raids

在 Large Hardon Collider 的 1 个合集中
Turtle-Friendly Raids Redux
4 件物品
描述
Disables emerge from water raid entry method. Works for both mechanoids and devourers.
Only learned this raid type exists yesterday lol but people online were asking for a mod to disable it so I threw it together for em.

If they add a new type of water-based raid for some reason please let me know by creating a new topic in the discussion tab for this mod.

Load after any mod which adds new incidents/raids.


See also:
No breaching or sapper raids
No drop-pod raids
No siege raids

For not-Steam users:
Github[github.com]

Tip jar:
[ko-fi.com]
6 条留言
Radixerus 2 月 3 日 上午 1:04 
It just seems unusual to me that bugs designed for war are capable of just.... living? Like, shouldnt they need a special protein or something? What purpose is a weapon that you have to fight after the war is over?
Kokorocodon 1 月 29 日 下午 5:05 
Just to sate Radixerus question: The reason why bugs are all from one planet yet they are in almost all of them is the same reason humans are in most of them, transportation.








......also they were made for the purpose of fighting mechanoids, so it makes sense they were spread to all corners where such wars were and would spurt
SquirrelGoblin 1 月 29 日 上午 2:05 
Omg thank you! (Do you know something about trading caravans always coming through the sea too? xD)
Large Hardon Collider  [作者] 1 月 25 日 下午 8:15 
@Radixerus I'm also a bug disabler lol
I like to build aesthetics-first colonies and planning for infestations just fucks my designs up
Radixerus 1 月 25 日 下午 8:06 
Wonderful. I hate the water entry mechanoid think cause like YOU'RE TELLING ME THAT APPARENTLY EVERY FUCKING RIVER EVER JUST HAS MECHANOIDS IN IT?! Same reason i usually disable bugs. If they're all from ONE planet then why are they on EVERY RIMWORLD?!
Hapcube 1 月 23 日 下午 2:39 
awesome