STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

86 个评价
[AotCW 1.2]: Limitless Heroes & Units
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Game Type: Single Player, Campaign, FOC
标签: AotCW
文件大小
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更新日期
566.448 KB
1 月 22 日 下午 5:26
9 月 16 日 下午 8:18
10 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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[AotCW 1.2]: Limitless Heroes & Units

描述
Simply allows all the heroes to be active at the same time and (optionally) enables unlimited construction of special units.
  • The hero build limit of each hero category is permanently increased for both factions.

  • Normal heroes for the human player will not disappear after 30 weeks. Bounty hunter contracts still expire after 20 weeks.

  • New space tech: Infinite Units. All special unit build limits can be turned off (for all factions) by constructing a dedicated tech station. Demolishing the tech station restores these (non-hero) build limits to normal. This tech is found in the space category, costs 66 credits, and takes 3 seconds to build.

  • New space tech: Population Increase. The player receives an additional 9999 population. This tech is found in the space category, costs 99 credits, and takes 3 seconds to build.

  • The build limit display dialog has been enhanced to show all the actual build limits.

How to Launch this Mod
1. Subscribe to both this submod and Awakening of the Clone Wars
2. In your Library, right click on the Game, or click the gear icon.
3. Go to: Properties ➜ General ➜ Launch Options
4. Set Forces of Corruption as the default
5. In the advanced section, add the following text:

⠀⠀ SteamMod=3412696050 SteamMod=3387971722

6. Please start a new Galactic Conquest

Compatibility
This is likely to be compatible with most submods by default, or could be patched.
113 条留言
Rebel  [作者] 9 月 30 日 上午 12:58 
Yes, always before (to the left of) SteamMod=3387971722
ahijah521 9 月 30 日 上午 12:50 
Just curious so you would i add another submod code into properties to run them both?
LeDentalFloose 9 月 18 日 下午 9:00 
I'm currently at week 110, will report back if I get any crashes
HeartfeltShield5 9 月 18 日 上午 8:34 
some playthroughs get further than others ive had ones that go to week 7 and have had ones that go to week 90
HeartfeltShield5 9 月 18 日 上午 8:33 
still getting corrupted files crashes. played till week 18 and made multiple saves and made sure to not save during anything bad.
LeDentalFloose 9 月 17 日 下午 7:00 
Can confirm, still no crashes, going steady and strong. Thanks a lot for all your work and how quickly you sorted it. Legend
Rebel  [作者] 9 月 17 日 下午 2:27 
That's great to hear!
LeDentalFloose 9 月 17 日 上午 9:29 
I'm currently about 60 weeks into a campaign with a few saves, quits and rejoins. Not one crash yet. Whatever you did likely fixed it as I haven't gotten this far before without a crash
LeDentalFloose 9 月 16 日 下午 8:56 
Hopefully that might have something to do with it, it’s hard to nail down exactly what is causing the corruption and crashes as it seems random just more often the later in the game you got. I finish work in a few hours, might try a new campaign and play for a while to see if reverting has fixed anything
Rebel  [作者] 9 月 16 日 下午 8:45 
There are a surprising amount of loose globals everywhere, tried turning some to locals.