From The Depths

From The Depths

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Better missiles
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Mods: #mod, Weapons
文件大小
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更新日期
1.123 MB
1 月 19 日 下午 8:15
2 月 20 日 下午 6:24
4 项改动说明 ( 查看 )

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Better missiles

描述
You saw the thumbnail.

Have you ever thought to yourself, damn. I wish the game where space starts 1.5km from sea level needs to have more realistic missiles? Fear no more, after some head-slamming and hair-pulling Goose Inc™ presents "Better missiles". With this mod missiles are now epic and realistic. Balanced? No. Lmao. Absolutely not it breaks every missile build in the game.

Quick TL:DR for those that doesnt want to go through the bullet points, missiles now go very very fast and very very far.

On a completely serious note

Here is a list of everything the mod changes

General:
  • Increased the theoretical max speed of a variable thruster missile from 400m/s to 10000m/s (note that 700-1500 is more realistic at default settings)
  • Reduced missile hp to 3/4
  • Increased turn rate by 2 times
  • Increased missile detection range by 10 times (for CIWS, no more stealth for missiles lol)
  • Increased the fuel carried by missile 3 times
Remote Guidance:
  • GPP cost reduced to 1/3
  • Error reduced by half
  • Stability error removed completely
Miscellaneous:
  • Turning thruster now consume no fuel, however is now only 40% as strong
  • Short range thruster now consume no fuel, providing only slight thrust; renamed to solid rocket booster
  • Missile interceptors now require direct hit to damage missile/cram
  • Spamming decoy now work bit better than vanilla



引用自 𝑺𝒂𝒌𝒖𝒓𝒂/slomow1540
Angry missile



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There's a reason why missile is balanced the way they are currently.
30 条留言
beanz 8 月 28 日 上午 9:44 
MISSILE GO VROOOOOOOOOOOM
Polymorphic Turtle 8 月 25 日 上午 8:17 
Thank you very much, I am quite sick of having to inverse ZEM calculations because the missiles are subsonic and agility scales with less speed in FTD for some reason.
Probert rifle musket boi Crafter 8 月 11 日 下午 9:49 
Finally, I can have my DDGs be as realistic as possible with mach 5 missiles
HazardGoose  [作者] 8 月 10 日 下午 12:39 
I would personally recommand also getting the faster aps mod because if not missiles will absolutely nodif everything
Control_Yeet_Delete 8 月 9 日 下午 9:29 
Wow thump missiles are very scary now

Because the missiles are traveling 3x as fast they do 3x as much damage, but their health has only been reduced by 25%
HazardGoose  [作者] 8 月 2 日 下午 12:21 
Hasnt been an issue to me, unless I’m figting small ships
𝖍𝖆𝖓𝖘 (hans) 7 月 30 日 上午 3:49 
one thing ive noticed is that the faster missiles tend to miss because they start tracking too late
HazardGoose  [作者] 7 月 29 日 下午 6:56 
Turn down gain on guidance
𝖍𝖆𝖓𝖘 (hans) 7 月 27 日 下午 11:32 
is it just me or do the missiles tend to miss for anyone else too?
for some reason all my missiles just overshoot the target or dont track at all
HazardGoose  [作者] 6 月 27 日 下午 12:57 
If you want something modified in the mod you can reach out to me in discord, username HazardGoose. I’m also in the official discord and i can make a private one that fits your playstyle