全面战争:战锤3

全面战争:战锤3

247 个评价
Missile Troops - Melee Fix
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1 月 13 日 上午 7:31
1 月 18 日 下午 4:46
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Missile Troops - Melee Fix

描述
Looks like missile frontlines are back on the menu boyz! While ranged units typically have subpar melee stats their abysmal performance in combat is chiefly due to a bug that locks them in a loop, switching between weapons. Now troops fire at will but once engaged in combat they, "Fight for their right to live!"

This light/ simple mod is a game changer for an issue that's plagued the experience since day one! Save game compatible, safe to turn on/ off anytime.

The video demonstration features combat intervals from my Ready for War: Epic Overhaul
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3182093937
45 条留言
Khazukan Kazakit-ha! 12 月 3 日 下午 9:11 
why does your animation mod change the animations for skavenslave spears and for the dwarven cannon units?
Khazukan Kazakit-ha! 11 月 27 日 下午 3:13 
does your mod change this here too?
Khazukan Kazakit-ha! 11 月 27 日 下午 3:13 
Behavior in melee and responsiveness.
Combat reaction immunity after being ordered - Increased to 16 seconds.
In vanilla, when ordered, a unit will ignore combat with the enemy they were fighting with for roughly 24 seconds before they give up and resume fighting if they haven't gotten enough entities away in time. However, this 24 seconds timer becomes 10 seconds when they come into contact with a different enemy while carrying out the order. I believe this big diference is the cause a lot of frustration when units appear to drop orders or seemingly forget about what the player told them to do.
Instead of reducing idle melee reaction, increased it instead. Melee were breaking formation too quickly and leaving gaps in the frontline when they weren't supposed to.
Khazukan Kazakit-ha! 11 月 25 日 下午 3:08 
does this mod still even work anymore?
anyone got an answer for me here?
Petrichor 11 月 4 日 下午 8:00 
Is this redundant with the community bug fix mod?
If not, maybe you could talk to them and get this integrated into the main bugfixing mod.
cl_drawhud 0 8 月 29 日 上午 12:15 
amazing
Vedat Çölgeçen 7 月 7 日 上午 4:47 
updt pls
Jalapeno 4 月 10 日 下午 10:20 
do we need an update on this mod, please?
Fungi 3 月 19 日 上午 9:39 
Easily one of the best mods / fixes available for Warhammer 3, As it is quite annoying to have to micro all of your ranged units to fight in melee if they're unable to move out.

Kislev especially suffers from it, however I will say that this does somewhat affect the difficulty of the game for the player as you no longer really have to pay attention to your ranged units aside from making sure they're moving if they're engaged in a fight.

It's very minor and honestly I don't think affects it to much, but I definitely see Newer players relying on this more than actual skill.