边缘世界 RimWorld

边缘世界 RimWorld

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I will be back
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Mod, 1.5, 1.6
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784.198 KB
1 月 4 日 上午 4:39
6 月 14 日 上午 12:42
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I will be back

描述
——————介绍——————

”I will be back“ 是一个小型mod,用来丰富环世界中的被绑架系统。
原版中一个小人被绑架了几乎和死了没什么区别,
现在”I will be back“ 可以让你被绑架的小人有机会自己返回殖民地。

被绑架的小人会进行若干种技能判定,如果成功,他就会在之后的某一天自己返回。
根据判定的不同,也会有不同的返回方式,小人也会带回一些不同的物资。
所有殖民地的小人也会因为被绑架者的成功归来而开心几天。

——————Q&A——————

ce?
兼容

小人被抓走后大约要多久才能回来?
快则立刻回来,慢则几年后(总之判定成功一定会回来

远行队失踪能回来么?
回不来,只有被绑架的殖民者才会回来

什么情况下我的殖民者可以返回?
以下条件任意一项通过,殖民者就可以返回

格斗检测通过
智识检测通过
挖掘检测通过
社交检测通过
殖民者会折跃或者远距离折跃

——————语言——————

简中
English

HaiLuan(22点下):C# and xml 代码
昏暗:美术
二二の藏宝阁,QQ群号487161518
一个mod群,可以交流边缘世界的mod,无论你是普通玩家还是moder,我都十分欢迎,当然我建这个群的目的是为了找测试员测试我的mod,和提出一些建议,或是提出自己的mod想法,如若你的mod想法十分棒,我可能会帮你做出你的想法的mod(能力之内),我做的mod会优先在这里发布,以上,完毕( ̄▽ ̄)~*
热门讨论 查看全部(1)
3
2 月 26 日 上午 10:43
This is such a good Idea!
heybroyo64
158 条留言
Gilgamesh 10 月 18 日 下午 8:32 
Some oddness - Slave was captured by Archons and carried off.
Came back some time later but:

1. She didn't show up in the colony bar anymore? Colonists continued to treat her as a salve though. (Suppression)
2. She was an Archon now???
NinjaBeest 10 月 6 日 下午 2:22 
Dear 昏闇 and 骸鸾,

Japanese:
こんにちは!Google翻訳を使っているので、多少の不自然な表現はご容赦ください。もしこれを見かけたら、MODのスペルと句読点を修正してください。現状ではMODが台無しになってます(笑)。でも、それ以外は素晴らしいMODです!バニラでも本当に必要とされています!ありがとうございます!

Chinese:
嗨!我用的是谷歌翻译,所以如果有任何错误,请多多包涵。也请修正一下模组里的所有拼写和标点符号;现在乱糟糟的,哈哈。不过除此之外,这个模组太棒了!即使在原版游戏中,它也非常需要!谢谢!

English:
Hello! Using Google Translate here please forgive any silliness. If you ever see this, please fix the spelling and punctuation in the mod, the state that it is at definitely ruins the mod lol. Amazing mod though otherwise! Very much needed even in vanilla! Thanks!
GuanYu 9 月 21 日 上午 11:28 
@Darian Stephens - From personal experience, I can confirm that yes, the mod can bring back someone who was kidnapped before the mod was added.
GuanYu 9 月 21 日 上午 11:24 
Thank you for this mod! I thought my run was over when my 'main character' got kidnapped during a raid. I downloaded your mod, and a few days later, my guy came back after convincing a guard to let him go (and bringing the guard with him back to my colony).

Just one piece of advice: The text of the notification was poorly formatted with some typos. If this could be improved, it would make the mod even better.
jeffg10-TheDanceMaster 9 月 13 日 下午 11:42 
Great mod, although it needs a pass to check the spacing and grammar.
Darian Stephens 8 月 27 日 下午 5:59 
Will this mod work if a colonist was kidnapped before it was added, or will it only count future kidnappings?
If so, would devmode spawning a captured colonist and re-recruiting them, then devmode kidnapping them make it work?
Ridigan 8 月 23 日 下午 2:28 
@Dom it would be nice if the english dialogue got cleaned up a bit. the translated text really makes the letter and mood buff stand out too much
Dom 8 月 16 日 下午 6:03 
I think this mod needs a spell check. And a grammar check.
Alex Kersar 8 月 6 日 下午 5:16 
Can't you expand this mod to count any non mising, not dead colonist as kidnaped? or make the mod work for all ocassions? :dv_nuclear::steamthumbsup:
OutLook 7 月 31 日 下午 6:14 
depending on some other stats, the colonist should have a tiny chance to be desensitized upon their return, having undergone probably a torturous journey.

Just a funny idea, gave me doomguy/terminator vibes.