A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

303 betyg
Thrones Reforged - Shieldwall Continued
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Taggar: mod, overhaul
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967.848 MB
31 dec, 2024 @ 9:51
3 okt @ 13:40
4 ändringsnotiser ( visa )

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Thrones Reforged - Shieldwall Continued

Beskrivning


SHIELDWALL CONTINUATION
Thrones Reforged is a continuation of the amazing work done by the SHIELDWALL team, who built a mod that transformed Thrones of Britannia into something special. Without their incredible foundation, Reforged could not exist. Our goal is to honor that work while pushing the game even further.



Please note: Reforged was designed to be used with MEDIUM UNIT SIZES

OUR GOAL
We believe Thrones of Britannia is an underrated Total War title with huge potential. Our mission is to build on the top-tier work of the SHIELDWALL team and expand it with new mechanics, systems, and content — giving players fresh reasons to enjoy the game for years to come.
ORIGINAL MOD - SHIELDWALL
All credit goes to the SHIELDWALL team for their tremendous work on the original mod. If you’d like to read more about SHIELDWALL, please visit their official Steam page here:
Shieldwall Overhaul
RELEASE INFO
This is an early release and should not be considered a finished project. The purpose of this version is to gather feedback and ideas for future development. This is a passion project — updates take time, but development is active and ongoing.



Brought over from SHIELDWALL
  • Completely redone unit rosters for every culture
  • Overhauled military tech tree in the style of Shogun 2
  • Four fully fleshed-out population mechanics: Peasants, Nobles, Foreigners, and Clergy
  • Completely rebalanced battles with an emphasis on period tactics and the shieldwall
  • Food storage system
  • Revamped character traits, each with dilemmas for more player choice
  • Rebalanced buildings and effects
  • New effects for skills and attributes
  • pappaBear’s historical landmarks, wonders, and flavor events
  • Dozens of new events (expanded regularly)
Reforged Features
  • 55 Playable factions (ongoing work to bring them all to Shieldwall standard)
  • Custom faction traits for Major & Minor factions
  • Fixed UI for faction selection menu
  • Added Shieldwall mechanics UI to new factions & fixed top row UI
  • Classification of Major & Minor factions to separate fully polished Shieldwall factions from those in progress
Recent Development Highlights
  • Full Supply System overhaul
    - Raiding, sieges, fortify stance, attrition changes
    - Armies can no longer roam endlessly without planning logistics
  • Fatigue System rework
    - Units tire more realistically, archers fatigue when firing
    - New morale penalties for exhaustion
  • Missile balance changes
    - Adjusted calibration distances and accuracy
    - Reduced AP damage for certain ranged units
  • Minor Town Garrisons
    - Expanded garrison sizes to make towns and cities more defensible
    - Capitals gain unique hero units when besieged
  • Campaign balance passes
    - Small town and city overhauls
    - Early-game faction starts rebalanced for improved pacing



Planned Development
  • Fix commonly complained-about issues with the base game (bugs & features)
  • Expanded small town battle maps & garrisons
  • New UI elements to match the Reforged theme
  • Decrees rework and implementation for new factions
  • New faction-specific missions
  • Fort stance changes with unique fort battle maps
  • More custom unit assets and visuals
  • Campaign map expansion
Original Mod Contributors
Kinjo — Unit Design and Art Direction
DrunkFlamingo — Gameplay Design and Development
pappaBear — Writer, DB editing, historical research
Johnny — Assets, Textures, and Banners
RobbStark — Assets and Submods
Bonsai — Icon art, DB editing, historical research
DETrooper — UI Layout Editing
Hrobatos — Shield Textures and Assets
Baldy — Database Development
nik000 — Event Art
Zoktor Doidberg — Unit Card Assistance
Sinulf — Historical Research
Ragnarr — Historical Research
ThePoshBarbarian — Community moderation and testing
Populära diskussioner Visa alla (5)
7
9 timmar sedan
NEW UPDATE (BETA 0.1)
n3wo
6
24 aug @ 11:17
Crashes to desktop after clicking research button
Thorr1986
4
12 timmar sedan
Multiplayer issues
kor-serg
302 kommentarer
Schnell_Scheisse 10 timmar sedan 
Thanks for replying. I was wondering if the AI's units are exhausted by the time the battle lines clash as I think it has a tendency to run it's units quite a lot. When I get the chance I'll start a campaign with the mod and report here :)
n3wo  [skapare] 10 timmar sedan 
It effects them just like the player faction. it might need tweaking a little but any feedback you have on it would be ideal
Schnell_Scheisse 10 timmar sedan 
Nice work on the update! How does the AI work with the fatigue changes?
Donald Trump (Hammer30) 19 timmar sedan 
Yay ! Take as long as you want for the update :)
taro 3 okt @ 18:48 
The one from TheTerminator! https://www.youtube.com/watch?v=xkyJE4HxMDU
n3wo  [skapare] 3 okt @ 14:33 
@taro enjoy mate, i hope you like it. out of curiosity what video did you see?
taro 3 okt @ 14:24 
bizarre, just downloaded this game after seeing some youtube videos and there are massive updates immediately! so excited to dive in, thanks for all the hard work
n3wo  [skapare] 3 okt @ 13:59 
New Update Live (Beta 0.1) :thronesbritannia:
View changelog here: PATCH NOTES
Discord: Discord Link [discord.gg]

We hope you guys enjoy it and please provide us any feedback you might have. the guys have been working super hard on this update.
O B S E R V E R 2 okt @ 22:10 
Thats great to hear N3wo. 4 folks working on it is great news. You all have my gratitude :steamthumbsup::thronesdiplomacy::thronesship:
n3wo  [skapare] 2 okt @ 14:56 
Lets put it this way, i wont be the public releations for this mod lol. but we are really excited with the progress we have made so far. so far we have 4 of us working on the mod right now.