Sea Power

Sea Power

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Red Levant - Soviet 1973 Campaign
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Timeframe and Location: 1970s, Historical, Fictional, Middle East
Alignment: Warsaw Pact
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2024 年 12 月 24 日 上午 11:45
4 月 19 日 上午 3:06
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Red Levant - Soviet 1973 Campaign

描述
(WORK IN PROGRESS) October 1973. NATO and Warsaw forces are tense as the middle east heats up. Will you keep a cool head in this Soviet custom campaign?

Historical resources used:
https://digital-commons.usnwc.edu/cgi/viewcontent.cgi?article=2265&context=nwc-review
https://www.usslittlerock.org/historic-events/yom_kippur.html
http://www.theminiaturespage.com/boards/msg.mv?id=193105
23 条留言
Yumasai  [作者] 10 月 6 日 上午 4:32 
Hello everybody. I just want to give an honest status update as developer of this mod. I told you all happily "It'll be out early september", but here we are early October.

The truth is, I've had some situations going on in my private life and I couldn't find the creative energy to tend to Mission 6.

My realistic goal is to hand it to you before 31st dec 2025. Yes, thats a large window of time. But I hate setting dishonest expectations.

As the devs improve the Mission Editor, I hope that I can get it made easier to have ships/planes etc spawn in and attack you, instead of working with pre-spawns and long waypoints and hoping things time correctly.
Yumasai  [作者] 9 月 15 日 上午 3:12 
Hello everyone. Currently am playtesting mission 6 for the silent element. After that feels right I will revamp the air element, the final piece.

Thats the status
nightattheDisco 8 月 29 日 下午 2:10 
Used prob singles but uh, should have used more. Beaten it anyway
Yumasai  [作者] 8 月 28 日 上午 12:29 
12 missiles for 1 jet sounds wild. The technology was not that advanced; are u firing single salvos or at least dual salvos?
nightattheDisco 8 月 27 日 下午 5:08 
First mission needs more defence ships imo. Once i used like 12 missiles to kill a jet, very luck dependent
Yumasai  [作者] 8 月 19 日 下午 1:22 
@KirbyMirror2 I appreciate the suggestion but at the same time I do wish for the mod to be as historical as possible whilst also being as close to the vanilla game as possible. So, I am basically working with the assets the official game gives me.

(I should note that I will not be opposed to Red Levant spin-offs/forks where NTU and/or other mods from the workshop are required components)
KirbyMirror2 8 月 18 日 下午 10:18 
I think it is worth using New Threat Upgrade and Pact Enhanced Lethality now to enhance the historical accuracy of all missions. There are earlier refits of many major vessels now for late 60s to early 70s scenarios. So you can remove all Harpoon-armed vessels from the missions. Mission 4 still has multiple escorts with Harpoons, but you can use the 1965 Adams and Coontz as escorts to eliminate those. I have also noticed that USS Josephus Daniels is still the 1980s version as of now in mission 4.

The P-35 has extremely poor chaff resistance. The earlier missiles like Taratar and Terrier E will also help balance out against the P-35, making missile strike an easier option for the carrier.
Yumasai  [作者] 8 月 13 日 下午 4:02 
@MumboMan glad you enjoyed them. Cooking :)
MumboMan 8 月 12 日 下午 1:27 
Missions felt challenging but very do-able, looking forward to next mission
Yumasai  [作者] 8 月 2 日 上午 4:04 
@KirbyMirror2 - Yeah, but not that much. I don't have to much time. The good news for you is that I have a break planned early september. So, I aim to roll out Mission 6 by then. (so basically within the next 4-5 weeks)