Europa Universalis IV

Europa Universalis IV

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Dwarven Knowledge - Patch for Doge's Goods and Buildings
   
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2024 年 12 月 22 日 上午 8:08
1 月 14 日 上午 11:37
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Dwarven Knowledge - Patch for Doge's Goods and Buildings

描述
I threw this patch together for myself so I can enjoy the awesome new update for Dwarven Knowledge alongside Doge's Goods and Buildings (and now you can too!)
13 条留言
soldiers[PL] 8 月 21 日 上午 10:01 
It looks to me like mage tower is missing call to DA_building_event.40 on completion compared to DK since it never calls it in-game.
madpoet 7 月 28 日 下午 3:25 
Oh sweet I was sad that I had to play these seperately
ɌƗȻꝀŦɆɌ 5 月 25 日 下午 1:12 
it works well and i used as base to make my own custom patch
important to note: Doge takes the anbennar added buildings in the 00_buildings.txt file and splits them into their own file, but DK makes edits to those buildings in the 00_buildings.txt file, so you'd need to carry those edits into the doge file
Tyyx_4u 5 月 19 日 下午 8:11 
Yes, it mostly works, but it definitely needs an update since the other one was updated:steamthumbsup:
Yasiu 3 月 23 日 上午 11:12 
Industrial factory from Doge's mod doesn't appear in macrobuilder, but you can still get it by upgrading your production building in province window
Togelic 3 月 10 日 下午 1:13 
The industrial factory from Doge's mod isn't available in the macrobuilder
moose_boi 3 月 9 日 下午 6:29 
same for me, no new stuff
Krosani 3 月 9 日 上午 9:51 
Is this working for you? No new items get added, everything just glitches out.
Ragnar 2 月 15 日 下午 4:19 
Having an issue with this mod causing crashes whenever I hover my cursor over 'Send Colonist'. I've narrowed it down to this one.
Nobleman 1 月 25 日 上午 9:19 
Doge industrial factory tier 3 production building