全面战争:战锤3

全面战争:战锤3

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Allegiance of the Damned: Chaos Confederation [OoD/ToT]
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189.475 KB
2024 年 12 月 21 日 下午 11:40
12 月 5 日 上午 10:07
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Allegiance of the Damned: Chaos Confederation [OoD/ToT]

描述
Introduction
This mod was originaly created by Wolfy and has been maintained recently by ɼﻉٱƈѻɼٱกﻭค and team. This version is for OoD and ToT, and will continue to be maintained for the foreseeable future. You can find the original mods below. I have done my best to copy their formatting in the description section.
ɼﻉٱƈѻɼٱกﻭค: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3247413645
Wolfy: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2841939065


This mod allows Chaos factions to confederate each other in a very similar fashion as to the Greenskins and Norsca. If you defeat an enemy champion in battle, you will get a dilemma to either confederate or release them.

Changes from the ToD version
  • Skulltaker and Arbaal have been added to Khorne, Valkia, Belakor, and Daemon Prince confederation lists.
  • Arbaal has been added to the Archaon confederation list, since he's technically a mortal that buffs mortals.
  • Taurox has been added to the Khorne confederation lists, as he overlaps well with the Khorne beast roster now.
  • Khorne blue campaign skills have had faction restrictions removed, and will no longer be missing after confederation.
  • Ancillaries (mounts and items) for legendary lords and heroes that are non-random and non-transferable are no longer faction locked, allowing characters to use their unique mounts and items after confederation.
  • Dechala and The Masque have been added to the Slaanesh confederation lists, so you can do all that weird Slaanesh stuff.

Description from ɼﻉٱƈѻɼٱกﻭค
This has been tailored to be loreful, so factions can only confederate each other if they follow the same god. Undivided champions, however, can confederate anyone. You can check the possibilities in the graph below:


Additionally, confederation via diplomacy between Warriors of Chaos has also been enabled. Note this will not enable cross-race confederation, so you will still have to defeat the lords for that.

Chaos Dwarf confederation is disabled by default, but can be turned on in MCT. They can confederate Daemon Prince, Belakor, Archaon, and Kholek, but not other Chaos Dwarfs (doing that to respect their system). They can be allowed to confederate any faction in the MCT config.

Any faction that don't have cities(aka Changeling), when confederating will DESTROY the loser cities.
Any faction that confederate Daniel won't be able to change his items.

Balance and Gameplay
It is very probable that the Chaos factions end up snowballing and being a very huge threat the same way Grimgor was in Warhammer II. This feature is not only limited to the player, so be prepared to see Chaos becoming an unstoppable enemy. The AI can and will use this feature in all difficulties.

Configuration
The mod is prepared to work together with Groove Wizard's MCT . If installed, you will be able to decide if minor factions can also use this feature or it should be limitated to legendary lords. Other configurations may arrive in the future.

Frequently Asked Questions
  • Does this mod work with Recruit Defeated Legendary Lords?: As far as I know both mods remain fully compatible and many users use both together without issues. Here's a link to it: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2854819509
  • I can not confederate X lord playing as Y!: Check the graph above, listed twice, to see how confederations work. An arrow A -> B means A can confederate B. If that arrows does not exist or goes the other way around, your lord can not confederate that faction. If it is in the table and it does not work, then feel free to report.
  • Can you make it so X can confederate all Chaos Factions?: This is already available as MCT flags.
  • What's the difference between this mod and Alex Zhao's?: His mod just enables diplomacy confederation between Warriors of Chaos (which is also included here). My mod enables cross-race confederation between all Chaos factions. Having both mods installed is redundant, unless you want the Tomb Kings part.
  • I completely wiped a faction and now I can not confederate it: It is not possible to confederate a faction that does not exist anymore.
  • Diplomacy confederation is not working: Diplomacy-based confederation only works between Warriors of Chaos. Cross-race is only available after a defeat.
  • After I confederated X lord, specific feature Y it is not working well: Cross-race confederation is not viable ingame, and it is not coded by CA to be fully supported. What this mod does is bypassing the limitations, hence allowing you to confederate cross-race, but a lot of problems can still happen where you do not get access to race specific features. An example of this would be not being able to unlock new equipment for Daniel after confederating him.
  • Can X lord confederate Y lord?: If the dozen of times this is explained in the description is not enough for you, I think you got bigger problems than this mod.
  • Is this multiplayer compatible?:Yes.
  • Is this savegame compatible?:Yes

Mod Compatibility/Integration
This mod works with every single mod that i know!
We have Integration with the following mods:
  • SCM's LCCP, 16 new factions for IEE!
New Undivided Chaos Warriors are normally placed at the same level as Kholek.


Special Thanks
Thanks to Wolfy for creating this incredible mod, and to ɼﻉٱƈѻɼٱกﻭค and team for continuing to update and support it. I was able to get approval from both Wolfy and ɼﻉٱƈѻɼٱกﻭค for the upload, so this mod is officially sanctioned.
130 条留言
sajaxom  [作者] 4 小时以前 
Just defeat their faction leader in combat. It should pop up with a decision event that allows you to confederate them.
Dirty_Bird 12 月 12 日 上午 11:34 
how do i actually confederate? do i have to wipe the faction out or just defeat the lord in combat?
kinciko 12 月 10 日 上午 7:28 
I cant seem to download this in the new manager it wont show up for some reason tried everything.
Echo 12 月 5 日 上午 11:39 
Thanks!
sajaxom  [作者] 12 月 5 日 上午 10:09 
Ok, got it updated. Updating description now but should be good to play. I haven't played the Slaanesh factions since the update, so please report any problems you have with it. I was able to launch their campaigns but haven't done a test playthrough for each.
sajaxom  [作者] 12 月 5 日 上午 9:43 
Update is complete but having issues uploading it to steam. Will keep y'all posted. You should be good to upgrade the mod mid-campaign, so long as the factions you want to confederate still exist.
sajaxom  [作者] 12 月 5 日 上午 7:11 
Yep, just bought it this morning. Will work on the update today.
Echo 12 月 5 日 上午 3:36 
Hey @sajaxom, are you planning to include the new lords added in ToT?
Krack 11 月 1 日 上午 9:54 
Thank you very much sajaxom.
sajaxom  [作者] 11 月 1 日 上午 9:03 
The Mod Configuration Tool will let you set a parameter with this mod for your faction lord like "Archaon can confederate everyone" which makes it relatively unrestricted. It depends on your faction lord, and it's just for Chaos factions. Not sure how unrestricted you're looking for - I don't know of anything that would let you confederate Kairos as Karl Franz.