Space Engineers

Space Engineers

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Cyclone MK 2 Gatling Turret (Printable)
   
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Type: Blueprint
标签: ship, small_grid, safe
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2024 年 12 月 1 日 下午 5:58
2024 年 12 月 9 日 上午 9:23
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Cyclone MK 2 Gatling Turret (Printable)

描述
This is a slightly updated version of the the Cyclone Gatling Turret designed to be printed in survival.

Once all blocks have been constructed, grind away the 3x3 hinge head, then press the button while in gravity (and with the turret in the correct orientation) and the turret head will drop to the base and attach. If it does not connect, then it may need a nudge to get into position.

Once connected, grind off the temporary blocks.

All blocks in red are temporary, and should be ground away once the sub grids are connected.

The hinge attaches using a timer that triggers itself (to loop) and runs the “attach” command for the 3 x3 hinge. Therefore it needs to be attached to a power source to work.

Summary of the steps:
1. Print/weld up the blueprint
2. grind away the 3x3 hinge head
3. press the red button to detach turret head.
4. Watch it drop into place & attach (in gravity) or use a ship to move it into place if in 0g
5. grind away the red blocks
6. your turret is ready!

Attaching Custom Turrets to the Sphyrna

The ship uses Whip’s TCES script to make setting up the Custom Turrets easier.

- TCES requires the blocks for each custom turret to be in a group using the following format: “TCES <Unique Name Tag>”
- The 13 TCES turret groups already have the azimuth rotors and custom turret controllers in them, and are tagged according according to their position on the ship, e.g. “TCES TCF” would be Top, Centre and Front.

Use the following steps when adding turrets:

1. build/print your custom turret
2. If you are using the Cyclone MK 2 Gatling Turret[http//Cyclone+MK+2+Gatling+Turret], change the TCES group name to include the appropriate tag.
OR
If you are building your own turret, create a TCES group with the required blocks using the corresponding tag for the Azimuth Rotor and CTC. The group should include at least one rotor(s)/hinge(s) with name tag "Elevation” and any cameras, weapons or tools.
3. If you are unsure of the names, use the button panel in front of the survival kit inside the CIC to set the rotors to “Show on HUD”. The tag names are included in the Rotor names
4. When attaching your rotor head to the turret base, use the same button panel to start the “Azimuth Rotor Attach” timer block, which will trigger every 2s and tell the rotors to “attach” rotor heads in range.
5. Move your custom turrets into position and check they are attached.
6. Stop the “Azimuth Rotor Attach” timer block and run the TCES script from the same button panel, or with the “setup” argument in the terminal.

Your turrets should now be setup and will assume their “idle” positions, if set (check the script page for more information).