安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









The loot and pacing was good.
The balance was basically perfect. The boss fights were appropriately difficult, but I never had to reload, just spend potions. The normal monsters were just a normal obstacle.
Overall, 8/10, really good mod.
The narrative is pretty good, and the world design feels organic, fits the atmosphere.
Secrets are pretty good.
Puzzles are pretty shit though. There's a puzzle with a really shitty hint "lead with..., leave with..., walk away...", and it makes no fucking sense. I was able to solve the puzzle by ignoring the tip and just interacting with the mechanics and basically brute forcing it. A really bad puzzle.
Another terrible puzzle was with pits and pressure plates. No hint, makes no sense, you have to trial and error it. But on error you fall into spikes that one shot your party, unavoidable. You just die and have to reload. One of the worst puzzles I've seen, trial and error that requires reloading.
The monsters variety is alright, but snakes got tiresome by the end.
Other than the shit puzzles though, the mod is good.