Victoria 3

Victoria 3

54 个评价
[1.9] More Social Hierarchies (WIP)
7
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
143.702 MB
2024 年 11 月 23 日 下午 11:47
6 月 17 日 上午 9:31
7 项改动说明 ( 查看 )

订阅以下载
[1.9] More Social Hierarchies (WIP)

描述
Version: 0.3

Announcement: My time has recently been cut short. Therefore, I cannot say whether I will have enough time to continue or whether this mod will be put on hold. I will make this decision within the next four weeks.

This is a small mod which adds 9 new social hierarchies based on the laws a country has. At the moment most of these hierarchies have no mechanics and are just for flavor, but I want to give them effects so that it makes sense to switch between them to get an advantage in different situations. If enough people find this mod and like it, I will try to extend it with more complex mechanics, laws and events.

New social hierarchies:
  • Theocratic - needs: Theocracy and State Religion
  • Feudalistic - needs: Traditionalism or Agrarianism + Autocracy or Landed Voting
  • Technocratic - needs: Technocracy + Command Economy or Interventionism
  • Corpocratic - needs: Laissez Faire + Commercialized Agriculture + Technocracy or Oligarchy or Corporatocracy
  • Militantic - needs: Professional Army + Militarized Police or Dedicated Police + National Guard + Autocracy or Oligarchy or Single Party State
  • Syndicratic - needs: Elected Bureaucrats + Council Republic or Corporate State
  • Stalinistic - needs: Command Economy + Autocracy or Oligarchy or Single Party State
  • Communistic - needs: Council Republic
  • Anarchistic - needs: Anarchy

The laws are passed automatically when the conditions are met. The check takes place once a month.

Compatible:
Compatible with all mods that do not overwrite vanilla files.

Localization:
Englisch and German
Chinese: Link

Note:
This is my first mod, so my experience with vic 3 mod programming is limited. But I will try to solve bugs as good as possible.


Submod:
It is this mod but with just the new hierarchies without the mechanics: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3503183897
热门讨论 查看全部(2)
4
2024 年 11 月 30 日 上午 3:10
Improvement Ideas
Pflegi
0
2024 年 11 月 24 日 上午 12:28
Bug Report
Pflegi
45 条留言
飞羽华升 10 月 18 日 上午 8:13 
The technocratic is unable to convert robots from robot factories into population
I think this idea is very good, but it cannot be implemented in the game
Pflegi  [作者] 9 月 26 日 下午 11:32 
@smirkyshadow for all hierarchies I finished yeah (feudalism and technocratic), all other just changes the law which changes you nation hierarchy. But I do want to rework the technocratic one and the system of which hierarchy gets chosen
smirkyshadow 9 月 26 日 下午 9:45 
do these even have effects yet?
田飞一马 9 月 12 日 上午 11:43 
I only realized when I was almost in the 20th century that the AI ​​almost never chose any level 3 production technology except rubber, and there was no technology diffusion at all. I think it was because there was an extra production technology.
Pflegi  [作者] 9 月 10 日 上午 6:18 
@田飞一马 that's intresting. Do you have a crash log and a error log you could dm me? My mod shouldn't impect any logic related to the effects of the Alaska selling.
田飞一马 9 月 10 日 上午 5:36 
The game I've been playing has been crashing repeatedly recently. I tried it and it seems to be caused by Russia selling Alaska to the United States. I'm not sure if it's just a problem with this mod or a conflict caused by enabling other mods at the same time.
Pflegi  [作者] 6 月 29 日 上午 1:29 
@GodwinMarcelle I understand the approach. But the technocrat movement was based more on the idea that academics should manage the economy and therefore favoured a planned or state-led system. It was only later that there were also technocratic systems that tried out the cooperative approach.

Therefore, the basic movement was more hierarchical top-down than democratic bottom-up.

But I understand what you mean and I have had the idea of mixed forms of the ‘extreme’ or ‘pure’ basic forms for a while. What you describe would then be a mixture of technocratic and probably syndicratic.
GodwinMarcelle 6 月 29 日 上午 12:33 
Perhaps it would make sense for the Technocratic system to also have an "or cooperative ownership" tacked on. That can make as much sense for a traditional technocracy as a command economy; both are presumptive that the people in charge of an economy know the individual matters they're talking about.
Maybe just in the Hierarchies only submod if you feel that doesn't make sense for your seemingly more science fiction idea for the mechanics.
Pflegi  [作者] 6 月 27 日 下午 11:38 
@Cowbian @ItsmehDoovid Sorry, forgot to make it public. It now should be.
ItsmehDoovid 6 月 27 日 下午 7:27 
It says there was a problem accessing the submod.