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Phantasy Calradia
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标签: Gameplay
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2.309 GB
2024 年 11 月 13 日 上午 2:35
5 月 26 日 上午 5:29
27 项改动说明 ( 查看 )

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Phantasy Calradia

描述
2024 update to 'my' Phantasy Calradia 2018, fixing most issues and adding gameplay improvements.

You MUST set in video options "Load textures on demand" to ON to run this mod stably.

Changes from Guspav's Phantasy:
Diplomacy v4.3, with nothing left out.

Wife as a Companion updated to allow more personalities to join.

Aristocracy creation: families in native span factions, which mixes families across borders in native but causes trouble in the 6 race, 13 faction landscape in Phantasy 2018. Families are created differently, without crossing faction boundaries AND without creating "orphans". All kingdom ladies have fathers/brothers/spouses/or female kingdom lords (as sisters) to ask permission to court. No more having to elope...

Trade, Economy, and Enterprises: the opportunities to speculate in raw goods such as salt, iron, furs, and silk have never been so plentiful. Enterprises pay well, there exists banking services (but with higher interest payments and fewer exploits than you might remember) at the four ways inn, and trade routes that Guspav missed for all the exotic factions were remade so that all factions send kingdom traders correctly throughout the lands.

Auto generated scouts, patrols, and traders: These exist, but in lower numbers than you might recall from other mods, in order to control the total party count. Movement is thus kept very smooth and with no stutter (on reasonably powered PCs), even with the player selecting fast moving wait time.

Adjusting the game to fit your PC: wait time is adjustable in camp menu "Phantasy settings".

Thinking of parading your motley party chock full of racial enemies down main street of that town just ahead? think again -- prejudice against some races may have the town or castle doors shut tight in your face. With 6 races and another two virtual skins (factions that have special likes and hates), everybody doesn't like somebody. Or really be a pariah, and choose to be a Necromancer, with most of the map giving you the bum's rush.

Tired of being confined to 3 evil factions, but you're a magic using Drow? Slip your way into the mageocracy -- where they respect power, not just alignment. As neutral as can be, except the Blazing hand dislikes them.
Thinking Diplomacy randomly allies strange bedfellows? Not so fast. Alliances between traditional enemies break up much sooner than usual; while long time allies tend to form more stable partnerships. Recruiting is easier in villages that don't have a bias against the make up of your party -- and helping the village out during an epidemic is perhaps the fastest possible way to grow good relations with a village.

Take everything you THINK you knew about Phantasy Calradia, 2014 edition, place it gently in the fireplace, set it on fire (safely and carefully), and use it to heat your home this winter. There is nothing familiar about Phantasy 2018, and now 2024. 37 pages of updates notes just for this year alone.

Faction viewer capable of showing more than 7 factions: Yes, but I broke this into two views - one for factions 1-6 and one for 7-13

Tree viewer for troops: one was not sufficient to show ALL troops including every kingdom lord, every companion, and every kingdom lady in real time. Nor every mercenary and bandit troop. Nor every king and queen, every pretender, and even you the player. Instead, 3 viewers show ALL of these. You can see what they carry, the stats, their special abilities, if they can dodge well, all their capabilities at a glance.
Added tools for monitoring the player skills, prejudice, trade routes, total parties on map: of course.

Crafting: 105 newly added recipes
Combat changes: Dodge is limited by a timer, so no more ninja that can't be touched dodge spam. If the target is lucky enough to dodge once, they won't be dodging again for some seconds. They also can't dodge spells and summoned weapons, nor gunfire - although firearms are rare, found only in the Dwarf faction. You can MAKE a pistol, but you can't make the ammunition ... so for better or worse, you won't be handing every squad member a firearm anytime soon.
Stealth attacks: originally needing an overhead of 48 instructions per swing just to decide whether or not the attack qualifies as a stealth attack, this now happens within 16 instructions.

Cleric and mage spells: pretty much every spell has been re-written since Guspav's era.
Resistances by material type, a more nuanced magic and healing system, better control over every spell effect active on every agent, and using far less bandwidth than before to support larger battles.

Auto calc and magic users/clerics: Finally, yes. So long as diplomacy "use terrain in autocalc calculations" is left ENABLED, autocalc ALSO scales magic users and clerics for every battle that gets auto-calculated (sieges where the player is not watching the battle for example).

Wages and morale for Necromancer parties; reinforcements; party size; food consumed by undead: all retooled.
Necromancers have many subtle buffs now. Auto-ressurection of fallen troops? Yes, but it is a small number of them. It stays subtle but it is unexpected, and unique. More waves supported for reinforcement, and a better scaling of battle size. Updates roughly weekly.

DISCORD https://discord.gg/uksGG9HVP7
But don't click that from Steam, Steam corrupts this as of a few days ago. Instead type exactly as Steam shows but don't be lazy and copy from steam, type it manually at a browser. The reason is steam injects more text into that if you use the 'copy" function or click from here, and this gets an invalid invite result at Discord.
热门讨论 查看全部(10)
47
9 月 23 日 下午 2:55
Bugs to Report
Azremen
25
2024 年 12 月 26 日 上午 9:27
Game crashing when I save
vassandor
14
3 月 13 日 下午 10:42
The Soapbox - suggestions, problems, and new horizons coming from the audience as well...
gsstar
432 条留言
gsstar  [作者] 9 月 21 日 上午 3:34 
@Crocuta
Load Textures on Demand MUST be checked (ENABLED)
Try without WSE2 the first time, for WSE2 you also need to turn OFF HDR mode
Crocuta 9 月 19 日 下午 11:10 
Не запускается. Вылетает во время загрузки
gsstar  [作者] 9 月 16 日 上午 10:04 
A most unexpected video from the author of Paradigm Worlds:
https://www.youtube.com/watch?v=P154r2zdNZw

Long and short he explains his perspective on my remake of his world.
The revolutionary aspect is the still work in progress "chronojump scripting" empowered by Lua, which curiously enough has been part of Phantasy Calradia 2024 for more than a year (and in a MUCH more advanced state than at the new framework).

In a sense, Phantasy Calradia 2024 is the cleanest of the group, some bitching aside from players at Steam it is still cleaner than a raw development framework. But there are a number of innovations that the old data model does not support well, and since I have limited time I chose to move forwards instead of sitting still like players want. There is something I want to show while I still can, and has nothing to do with items, factions, troops or whatever else you think makes a mod.
gsstar  [作者] 9 月 16 日 上午 1:45 
All of my time is spent on a new framework, evolved from the 2025 version of Phantasy Calradia.
As that version has a completely different data layout, the code is a little different than for 2024. I prefer to use what days remain to me on 2025, not 2024, generation. Soon it will be 2026.

The working framework is being proven on a mod with fewer people complaining, that is Paradigm Chronomancer, but I suppose I can say I would rather have 50 people that can sit quiet than 5000 making noise, or 50K, or 250K. I really don't have time to babysit old code, when it is a new generation already. The code is open, you don't need me to do anything. You soon enough must learn to take care of yourself, or not. It's not my job to be your den mother. The code is already under the workshop. You could compile your own version in like 40 minutes of effort, counting install of all needed free tools.
gsstar  [作者] 9 月 16 日 上午 1:40 
@Mr Sup: It is important to not try building this mod from Moddb full then "patching" as some of the patches at Moddb were for the 2016 version Phantasy Calradia and not the 2024 version.

Not having sound seems to me a driver issue from Linux or some other mismatch and not coming from the Steam Workshop.

As for the cleric spell "Firestorm" this is already fixed at Paradigm Chronomancer, where I test new changes on a framework that has few people exposed.

As for whther any mod I touch is ready for player, well that depends. If I want lemmings or gamers, my expectation for how many changes are the right mix changes. lemmings want something that changes little, and so mods that are pretty much dead are best for them. mods that evolve too quickly frustrate them.

Most of the things you claim to have experienced are not seen by other people.
gsstar  [作者] 9 月 9 日 上午 12:29 
There is a Russian language translation for Phantasy Calradia 2024 at
https://gamesource.org/topic/19365-phantasy-calradia/

I think I have a fix for mount animations currently testing at Paradigm Chronomancer, which is exercising the 2025 Phantasy Calradia code for me. This "I moved to 2025 in 2025, thus I don't work on 2024 right now" is something I had thought was fairly obvious. Code cannot be simply cut and pasted from one to the other; the internal data is stored differently.

As for Cleric firestorm, I can either remove access to it from the player or work on it at the end of this month. I have some hard work that needs doing before Halloweeen (end of October), meaning about 350-400 man hours to do in 6 weeks. Thus no time before November for the old generation 2024 content.
TanikuZeke 9 月 8 日 上午 1:54 
Dude be cranky.
Mr Sup 9 月 6 日 上午 9:17 
I think i will wait later before trying back the mod as gsstar mentionned he might work on it on november, but yeah i just started and notice hairs doesn't place correctly on the character model, i have no music or fight sound (i hear sound when i move fast in the menu with my mouse but that's all), i captured bandit on first mission and ransom broker just go to the message after you sell them, doesn't open my menu or anything to sell to him, so yeah, i assume there is more stuff not working, so i'll just wait.
gsstar  [作者] 8 月 27 日 下午 9:19 
Stop clicking on it then.

I am re-doing it as a test at Paradigm Chronomancer, I'll port it back in a few weeks to two months. If I return to Phantasy Calradia 2024 for ANY reason, I lose months of work in my head. I can't multi-task like you can. So if you expect me to do it, you wait on my schedule, not yours.

Same for mount animations.

Otherwise the source is open, so its not like I am the obstacle for anything. The source folder is already on your computer at the workshop. You're welcome.
heytre3 8 月 27 日 下午 4:24 
Hey, I have this glitch where the cleric firestorm blessing just casts nonstop, I've tried everything but every time I enter an area the spell keeps attempting to cast or just keeps casting